Initial implementation of modes, though they're not quite working.
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15b9fa6ac0
commit
cc37904fad
7 changed files with 116 additions and 67 deletions
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@ -1,6 +1,8 @@
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package mappingrules
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import (
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"slices"
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"git.annabunches.net/annabunches/joyful/internal/logger"
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"github.com/holoplot/go-evdev"
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)
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@ -9,6 +11,10 @@ func (rule *MappingRuleBase) OutputName() string {
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return rule.Output.DeviceName
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}
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func (rule *MappingRuleBase) modeCheck(mode *string) bool {
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return slices.Contains(rule.Modes, *mode)
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}
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// eventFromTarget creates an outputtable event from a RuleTarget
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func eventFromTarget(output RuleTarget, value int32) *evdev.InputEvent {
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return &evdev.InputEvent{
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@ -40,7 +46,11 @@ func valueFromTarget(rule RuleTarget, event *evdev.InputEvent) int32 {
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return value
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}
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func (rule *SimpleMappingRule) MatchEvent(device *evdev.InputDevice, event *evdev.InputEvent) *evdev.InputEvent {
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func (rule *SimpleMappingRule) MatchEvent(device *evdev.InputDevice, event *evdev.InputEvent, mode *string) *evdev.InputEvent {
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if !rule.MappingRuleBase.modeCheck(mode) {
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return nil
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}
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if device != rule.Input.Device ||
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event.Code != rule.Input.Code {
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return nil
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@ -49,7 +59,11 @@ func (rule *SimpleMappingRule) MatchEvent(device *evdev.InputDevice, event *evde
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return eventFromTarget(rule.Output, valueFromTarget(rule.Input, event))
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}
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func (rule *ComboMappingRule) MatchEvent(device *evdev.InputDevice, event *evdev.InputEvent) *evdev.InputEvent {
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func (rule *ComboMappingRule) MatchEvent(device *evdev.InputDevice, event *evdev.InputEvent, mode *string) *evdev.InputEvent {
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if !rule.MappingRuleBase.modeCheck(mode) {
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return nil
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}
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// Check each of the inputs, and if we find a match, proceed
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var match *RuleTarget
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for _, input := range rule.Inputs {
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@ -83,7 +97,11 @@ func (rule *ComboMappingRule) MatchEvent(device *evdev.InputDevice, event *evdev
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return nil
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}
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func (rule *LatchedMappingRule) MatchEvent(device *evdev.InputDevice, event *evdev.InputEvent) *evdev.InputEvent {
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func (rule *LatchedMappingRule) MatchEvent(device *evdev.InputDevice, event *evdev.InputEvent, mode *string) *evdev.InputEvent {
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if !rule.MappingRuleBase.modeCheck(mode) {
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return nil
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}
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if device != rule.Input.Device ||
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event.Code != rule.Input.Code ||
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valueFromTarget(rule.Input, event) == 0 {
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@ -93,10 +111,10 @@ func (rule *LatchedMappingRule) MatchEvent(device *evdev.InputDevice, event *evd
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// Input is pressed, so toggle state and emit event
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var value int32
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rule.State = !rule.State
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if rule.State {
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value = 1
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} else {
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value = 0
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if rule.State {
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value = 1
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} else {
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value = 0
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}
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return eventFromTarget(rule.Output, value)
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