Update docs.
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@ -54,6 +54,19 @@ rules:
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device: main
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device: main
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axis: ABS_Y
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axis: ABS_Y
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# Create a single merged output axis from 2 input axes
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- type: axis-combined
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input_lower:
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device: flightstick
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axis: X
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inverted: true # the lower half of the axis will often need to be inverted
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input_uppper:
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device: flightstick
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axis: RX
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output:
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device: main
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axis: RZ
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# Straightforward button mapping
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# Straightforward button mapping
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- type: button
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- type: button
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input:
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input:
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@ -32,6 +32,7 @@ All `rules` must have a `type` parameter. Valid values for this parameter are:
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* `button-combo` - multiple input buttons mapped to a single output. The output event will trigger when all the input conditions are met.
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* `button-combo` - multiple input buttons mapped to a single output. The output event will trigger when all the input conditions are met.
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* `button-latched` - a single button mapped to a single output, but each time the input is pressed, the output will toggle.
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* `button-latched` - a single button mapped to a single output, but each time the input is pressed, the output will toggle.
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* `axis` - a simple axis mapping
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* `axis` - a simple axis mapping
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* `axis-combined` - a mapping that combines 2 input axes into a single output axis.
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* `axis-to-button` - causes an axis input to produce a button output. This can be repeated with variable speed proportional to the axis' input value
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* `axis-to-button` - causes an axis input to produce a button output. This can be repeated with variable speed proportional to the axis' input value
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* `axis-to-relaxis` - like axis-to-button, but produces a "relative axis" output value. This is useful for simulating mouse scrollwheel and movement events.
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* `axis-to-relaxis` - like axis-to-button, but produces a "relative axis" output value. This is useful for simulating mouse scrollwheel and movement events.
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