Refactor and cleanup config parsing. Again.
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parent
553966ac87
commit
b77135eab8
7 changed files with 220 additions and 154 deletions
31
internal/configparser/deviceconfig.go
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31
internal/configparser/deviceconfig.go
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@ -0,0 +1,31 @@
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package configparser
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// These top-level structs use custom unmarshaling to unpack each available sub-type
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type DeviceConfig struct {
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Type DeviceType
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Config interface{}
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}
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func (dc *DeviceConfig) UnmarshalYAML(unmarshal func(data interface{}) error) error {
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metaConfig := &struct {
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Type DeviceType
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}{}
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err := unmarshal(metaConfig)
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if err != nil {
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return err
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}
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dc.Type = metaConfig.Type
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err = nil
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switch metaConfig.Type {
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case DeviceTypePhysical:
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config := DeviceConfigPhysical{}
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err = unmarshal(&config)
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dc.Config = config
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case DeviceTypeVirtual:
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config := DeviceConfigVirtual{}
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err = unmarshal(&config)
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dc.Config = config
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}
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return err
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}
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35
internal/configparser/deviceconfigphysical.go
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35
internal/configparser/deviceconfigphysical.go
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@ -0,0 +1,35 @@
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package configparser
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type DeviceConfigPhysical struct {
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Name string
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DeviceName string `yaml:"device_name,omitempty"`
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DevicePath string `yaml:"device_path,omitempty"`
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Lock bool
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}
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// TODO: custom yaml unmarshaling is obtuse; do we really need to do all of this work
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// just to set a single default value?
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func (dc *DeviceConfigPhysical) UnmarshalYAML(unmarshal func(data interface{}) error) error {
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var raw struct {
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Name string
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DeviceName string `yaml:"device_name"`
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DevicePath string `yaml:"device_path"`
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Lock bool `yaml:"lock,omitempty"`
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}
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// Set non-standard defaults
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raw.Lock = true
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err := unmarshal(&raw)
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if err != nil {
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return err
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}
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*dc = DeviceConfigPhysical{
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Name: raw.Name,
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DeviceName: raw.DeviceName,
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DevicePath: raw.DevicePath,
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Lock: raw.Lock,
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}
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return nil
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}
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40
internal/configparser/devicetype.go
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40
internal/configparser/devicetype.go
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@ -0,0 +1,40 @@
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package configparser
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import (
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"fmt"
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"strings"
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)
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type DeviceType string
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const (
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DeviceTypeNone DeviceType = ""
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DeviceTypePhysical DeviceType = "physical"
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DeviceTypeVirtual DeviceType = "virtual"
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)
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var (
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deviceTypeMap = map[string]DeviceType{
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"physical": DeviceTypePhysical,
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"virtual": DeviceTypeVirtual,
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}
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)
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func ParseDeviceType(in string) (DeviceType, error) {
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deviceType, ok := deviceTypeMap[strings.ToLower(in)]
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if !ok {
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return DeviceTypeNone, fmt.Errorf("invalid rule type '%s'", in)
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}
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return deviceType, nil
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}
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func (rt *DeviceType) UnmarshalYAML(unmarshal func(data interface{}) error) error {
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var raw string
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err := unmarshal(&raw)
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if err != nil {
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return err
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}
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*rt, err = ParseDeviceType(raw)
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return err
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}
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60
internal/configparser/ruleconfig.go
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60
internal/configparser/ruleconfig.go
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@ -0,0 +1,60 @@
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package configparser
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type RuleConfig struct {
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Type RuleType
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Name string
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Modes []string
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Config interface{}
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}
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func (dc *RuleConfig) UnmarshalYAML(unmarshal func(data interface{}) error) error {
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metaConfig := &struct {
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Type RuleType
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Name string
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Modes []string
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}{}
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err := unmarshal(metaConfig)
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if err != nil {
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return err
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}
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dc.Type = metaConfig.Type
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dc.Name = metaConfig.Name
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dc.Modes = metaConfig.Modes
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switch dc.Type {
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case RuleTypeButton:
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config := RuleConfigButton{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeButtonCombo:
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config := RuleConfigButtonCombo{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeButtonLatched:
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config := RuleConfigButtonLatched{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeAxis:
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config := RuleConfigAxis{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeAxisCombined:
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config := RuleConfigAxisCombined{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeAxisToButton:
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config := RuleConfigAxisToButton{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeAxisToRelaxis:
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config := RuleConfigAxisToRelaxis{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeModeSelect:
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config := RuleConfigModeSelect{}
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err = unmarshal(&config)
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dc.Config = config
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}
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return err
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}
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53
internal/configparser/ruletype.go
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53
internal/configparser/ruletype.go
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@ -0,0 +1,53 @@
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package configparser
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import (
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"fmt"
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"strings"
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)
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// TODO: maybe these want to live somewhere other than configparser?
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type RuleType string
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const (
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RuleTypeNone RuleType = ""
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RuleTypeButton RuleType = "button"
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RuleTypeButtonCombo RuleType = "button-combo"
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RuleTypeButtonLatched RuleType = "button-latched"
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RuleTypeAxis RuleType = "axis"
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RuleTypeAxisCombined RuleType = "axis-combined"
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RuleTypeAxisToButton RuleType = "axis-to-button"
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RuleTypeAxisToRelaxis RuleType = "axis-to-relaxis"
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RuleTypeModeSelect RuleType = "mode-select"
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)
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var (
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ruleTypeMap = map[string]RuleType{
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"button": RuleTypeButton,
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"button-combo": RuleTypeButtonCombo,
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"button-latched": RuleTypeButtonLatched,
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"axis": RuleTypeAxis,
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"axis-combined": RuleTypeAxisCombined,
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"axis-to-button": RuleTypeAxisToButton,
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"axis-to-relaxis": RuleTypeAxisToRelaxis,
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"mode-select": RuleTypeModeSelect,
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}
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)
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func ParseRuleType(in string) (RuleType, error) {
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ruleType, ok := ruleTypeMap[strings.ToLower(in)]
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if !ok {
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return RuleTypeNone, fmt.Errorf("invalid rule type '%s'", in)
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}
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return ruleType, nil
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}
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func (rt *RuleType) UnmarshalYAML(unmarshal func(data interface{}) error) error {
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var raw string
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err := unmarshal(&raw)
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if err != nil {
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return err
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}
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*rt, err = ParseRuleType(raw)
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return err
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}
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@ -1,38 +1,13 @@
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// These types comprise the YAML schema for configuring Joyful.
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// The config files will be combined and then unmarshalled into this
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// These types comprise the YAML schema that doesn't need custom unmarshalling.
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package configparser
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import (
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"fmt"
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)
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type Config struct {
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Devices []DeviceConfig
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Modes []string
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Rules []RuleConfig
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}
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// These top-level structs use custom unmarshaling to unpack each available sub-type
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type DeviceConfig struct {
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Type DeviceType
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Config interface{}
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}
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type RuleConfig struct {
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Type RuleType
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Name string
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Modes []string
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Config interface{}
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}
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type DeviceConfigPhysical struct {
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Name string
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DeviceName string `yaml:"device_name,omitempty"`
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DevicePath string `yaml:"device_path,omitempty"`
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Lock bool
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}
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// TODO: configure custom unmarshaling so we can overload Buttons, Axes, and RelativeAxes...
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type DeviceConfigVirtual struct {
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Name string
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@ -116,110 +91,3 @@ type RuleTargetConfigRelaxis struct {
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type RuleTargetConfigModeSelect struct {
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Modes []string
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}
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func (dc *DeviceConfig) UnmarshalYAML(unmarshal func(data interface{}) error) error {
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metaConfig := &struct {
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Type DeviceType
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}{}
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err := unmarshal(metaConfig)
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if err != nil {
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return err
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}
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dc.Type = metaConfig.Type
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err = nil
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switch metaConfig.Type {
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case DeviceTypePhysical:
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config := DeviceConfigPhysical{}
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err = unmarshal(&config)
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dc.Config = config
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case DeviceTypeVirtual:
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config := DeviceConfigVirtual{}
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err = unmarshal(&config)
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dc.Config = config
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default:
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err = fmt.Errorf("invalid device type '%s'", dc.Type)
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}
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return err
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}
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func (dc *RuleConfig) UnmarshalYAML(unmarshal func(data interface{}) error) error {
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metaConfig := &struct {
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Type RuleType
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Name string
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Modes []string
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}{}
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err := unmarshal(metaConfig)
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if err != nil {
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return err
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}
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dc.Type = metaConfig.Type
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dc.Name = metaConfig.Name
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dc.Modes = metaConfig.Modes
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switch dc.Type {
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case RuleTypeButton:
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config := RuleConfigButton{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeButtonCombo:
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config := RuleConfigButtonCombo{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeButtonLatched:
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config := RuleConfigButtonLatched{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeAxis:
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config := RuleConfigAxis{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeAxisCombined:
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config := RuleConfigAxisCombined{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeAxisToButton:
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config := RuleConfigAxisToButton{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeAxisToRelaxis:
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config := RuleConfigAxisToRelaxis{}
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err = unmarshal(&config)
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dc.Config = config
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case RuleTypeModeSelect:
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config := RuleConfigModeSelect{}
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err = unmarshal(&config)
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dc.Config = config
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default:
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err = fmt.Errorf("invalid rule type '%s'", dc.Type)
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}
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return err
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}
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// TODO: custom yaml unmarshaling is obtuse; do we really need to do all of this work
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// just to set a single default value?
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func (dc *DeviceConfigPhysical) UnmarshalYAML(unmarshal func(data interface{}) error) error {
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var raw struct {
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Name string
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DeviceName string `yaml:"device_name"`
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DevicePath string `yaml:"device_path"`
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Lock bool `yaml:"lock,omitempty"`
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}
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// Set non-standard defaults
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raw.Lock = true
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err := unmarshal(&raw)
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if err != nil {
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return err
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}
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*dc = DeviceConfigPhysical{
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Name: raw.Name,
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DeviceName: raw.DeviceName,
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DevicePath: raw.DevicePath,
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Lock: raw.Lock,
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}
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return nil
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}
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@ -1,21 +0,0 @@
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package configparser
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type DeviceType string
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const (
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DeviceTypePhysical DeviceType = "physical"
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DeviceTypeVirtual DeviceType = "virtual"
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)
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type RuleType string
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const (
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RuleTypeButton RuleType = "button"
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RuleTypeButtonCombo RuleType = "button-combo"
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RuleTypeButtonLatched RuleType = "button-latched"
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RuleTypeAxis RuleType = "axis"
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RuleTypeAxisCombined RuleType = "axis-combined"
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RuleTypeAxisToButton RuleType = "axis-to-button"
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RuleTypeAxisToRelaxis RuleType = "axis-to-relaxis"
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RuleTypeModeSelect RuleType = "mode-select"
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)
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