Move initialization code closer to the appropriate structs. (#17)
Reviewed-on: #17 Co-authored-by: Anna Rose Wiggins <annabunches@gmail.com> Co-committed-by: Anna Rose Wiggins <annabunches@gmail.com>
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40 changed files with 1087 additions and 1109 deletions
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@ -11,13 +11,7 @@ import (
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type EventBuffer struct {
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events []*evdev.InputEvent
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Device VirtualDevice
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}
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func NewEventBuffer(device VirtualDevice) *EventBuffer {
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return &EventBuffer{
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events: make([]*evdev.InputEvent, 0, 100),
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Device: device,
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}
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Name string
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}
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func (buffer *EventBuffer) AddEvent(event *evdev.InputEvent) {
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