Move initialization code closer to the appropriate structs. (#17)

Reviewed-on: #17
Co-authored-by: Anna Rose Wiggins <annabunches@gmail.com>
Co-committed-by: Anna Rose Wiggins <annabunches@gmail.com>
This commit is contained in:
Anna Rose Wiggins 2025-08-12 00:57:11 +00:00 committed by Anna Rose Wiggins
parent d9babf5dc0
commit 8d2b15a7c8
40 changed files with 1087 additions and 1109 deletions

View file

@ -1,35 +0,0 @@
// Functions for cleaning up stale virtual devices
package virtualdevice
import (
"fmt"
"strings"
"github.com/holoplot/go-evdev"
)
func CleanupStaleVirtualDevices() {
devices, err := evdev.ListDevicePaths()
if err != nil {
fmt.Printf("Couldn't list devices while running cleanup: %s\n", err.Error())
return
}
for _, devicePath := range devices {
if strings.HasPrefix(devicePath.Name, "joyful-joystick") {
device, err := evdev.Open(devicePath.Path)
if err != nil {
fmt.Printf("Failed to open existing joyful device at '%s': %s\n", devicePath.Path, err.Error())
continue
}
err = evdev.DestroyDevice(device)
if err != nil {
fmt.Printf("Failed to destroy existing joyful device '%s' at '%s': %s\n", devicePath.Name, devicePath.Path, err.Error())
} else {
fmt.Printf("Destroyed stale joyful device '%s'\n", devicePath.Path)
}
}
}
}

View file

@ -11,13 +11,7 @@ import (
type EventBuffer struct {
events []*evdev.InputEvent
Device VirtualDevice
}
func NewEventBuffer(device VirtualDevice) *EventBuffer {
return &EventBuffer{
events: make([]*evdev.InputEvent, 0, 100),
Device: device,
}
Name string
}
func (buffer *EventBuffer) AddEvent(event *evdev.InputEvent) {

View file

@ -11,10 +11,11 @@ import (
type EventBufferTests struct {
suite.Suite
device *VirtualDeviceMock
writeOneCall *mock.Call
device *VirtualDeviceMock
buffer *EventBuffer
}
// Mocks
type VirtualDeviceMock struct {
mock.Mock
}
@ -24,65 +25,65 @@ func (m *VirtualDeviceMock) WriteOne(event *evdev.InputEvent) error {
return args.Error(0)
}
// Setup
func TestRunnerEventBufferTests(t *testing.T) {
suite.Run(t, new(EventBufferTests))
}
func (t *EventBufferTests) SetupTest() {
t.device = new(VirtualDeviceMock)
}
func (t *EventBufferTests) SetupSubTest() {
t.device = new(VirtualDeviceMock)
t.writeOneCall = t.device.On("WriteOne").Return(nil)
}
func (t *EventBufferTests) TearDownSubTest() {
t.writeOneCall.Unset()
t.buffer = &EventBuffer{Device: t.device}
}
// Tests
func (t *EventBufferTests) TestNewEventBuffer() {
buffer := NewEventBuffer(t.device)
t.Equal(t.device, buffer.Device)
t.Len(buffer.events, 0)
t.Equal(t.device, t.buffer.Device)
t.Len(t.buffer.events, 0)
}
func (t *EventBufferTests) TestEventBufferAddEvent() {
buffer := NewEventBuffer(t.device)
buffer.AddEvent(&evdev.InputEvent{})
buffer.AddEvent(&evdev.InputEvent{})
buffer.AddEvent(&evdev.InputEvent{})
t.Len(buffer.events, 3)
}
func (t *EventBufferTests) TestEventBufferSendEvents() {
t.Run("3 Events", func() {
buffer := NewEventBuffer(t.device)
buffer.AddEvent(&evdev.InputEvent{})
buffer.AddEvent(&evdev.InputEvent{})
buffer.AddEvent(&evdev.InputEvent{})
errs := buffer.SendEvents()
t.Len(errs, 0)
t.device.AssertNumberOfCalls(t.T(), "WriteOne", 4)
})
t.Run("No Events", func() {
buffer := NewEventBuffer(t.device)
errs := buffer.SendEvents()
t.Len(errs, 0)
t.device.AssertNumberOfCalls(t.T(), "WriteOne", 0)
})
t.Run("Bad Event", func() {
t.writeOneCall.Unset()
t.writeOneCall = t.device.On("WriteOne").Return(errors.New("Fail"))
buffer := NewEventBuffer(t.device)
buffer.AddEvent(&evdev.InputEvent{})
errs := buffer.SendEvents()
t.Len(errs, 2)
})
func (t *EventBufferTests) TestEventBuffer() {
t.Run("AddEvent", func() {
t.buffer.AddEvent(&evdev.InputEvent{})
t.buffer.AddEvent(&evdev.InputEvent{})
t.buffer.AddEvent(&evdev.InputEvent{})
t.Len(t.buffer.events, 3)
})
t.Run("SendEvents", func() {
t.Run("3 Events", func() {
writeOneCall := t.device.On("WriteOne").Return(nil)
t.buffer.AddEvent(&evdev.InputEvent{})
t.buffer.AddEvent(&evdev.InputEvent{})
t.buffer.AddEvent(&evdev.InputEvent{})
errs := t.buffer.SendEvents()
t.Len(errs, 0)
t.device.AssertNumberOfCalls(t.T(), "WriteOne", 4)
writeOneCall.Unset()
})
t.Run("No Events", func() {
writeOneCall := t.device.On("WriteOne").Return(nil)
errs := t.buffer.SendEvents()
t.Len(errs, 0)
t.device.AssertNumberOfCalls(t.T(), "WriteOne", 0)
writeOneCall.Unset()
})
t.Run("Bad Event", func() {
writeOneCall := t.device.On("WriteOne").Return(errors.New("Fail"))
t.buffer.AddEvent(&evdev.InputEvent{})
errs := t.buffer.SendEvents()
t.Len(errs, 2)
writeOneCall.Unset()
})
})
}

View file

@ -0,0 +1,165 @@
package virtualdevice
import (
"fmt"
"git.annabunches.net/annabunches/joyful/internal/configparser"
"git.annabunches.net/annabunches/joyful/internal/eventcodes"
"git.annabunches.net/annabunches/joyful/internal/logger"
"github.com/holoplot/go-evdev"
)
// NewEventBuffer takes a virtual device config specification, creates the underlying
// evdev.InputDevice, and wraps it in a buffered event emitter.
func NewEventBuffer(config configparser.DeviceConfigVirtual) (*EventBuffer, error) {
deviceMap := make(map[string]*evdev.InputDevice)
name := fmt.Sprintf("joyful-%s", config.Name)
var capabilities map[evdev.EvType][]evdev.EvCode
// todo: add tests for presets
switch config.Preset {
case DevicePresetGamepad:
capabilities = CapabilitiesPresetGamepad
case DevicePresetKeyboard:
capabilities = CapabilitiesPresetKeyboard
case DevicePresetJoystick:
capabilities = CapabilitiesPresetJoystick
case DevicePresetMouse:
capabilities = CapabilitiesPresetMouse
default:
capabilities = map[evdev.EvType][]evdev.EvCode{
evdev.EV_KEY: makeButtons(config.NumButtons, config.Buttons),
evdev.EV_ABS: makeAxes(config.NumAxes, config.Axes),
evdev.EV_REL: makeRelativeAxes(config.NumRelativeAxes, config.RelativeAxes),
}
}
device, err := evdev.CreateDevice(
name,
// TODO: placeholders. Who knows what these should actually be...
evdev.InputID{
BusType: 0x03,
Vendor: 0x4711,
Product: 0x0816,
Version: 1,
},
capabilities,
)
if err != nil {
return nil, err
}
deviceMap[config.Name] = device
logger.Log(fmt.Sprintf(
"Created virtual device '%s' with %d buttons, %d axes, and %d relative axes",
name,
len(capabilities[evdev.EV_KEY]),
len(capabilities[evdev.EV_ABS]),
len(capabilities[evdev.EV_REL]),
))
return &EventBuffer{
events: make([]*evdev.InputEvent, 0, 100),
Device: device,
Name: config.Name,
}, nil
}
// TODO: these functions have a lot of duplication; we need to figure out how to refactor it cleanly
// without losing logging context...
func makeButtons(numButtons int, buttonList []string) []evdev.EvCode {
if numButtons > 0 && len(buttonList) > 0 {
logger.Log("'num_buttons' and 'buttons' both specified, ignoring 'num_buttons'")
}
if numButtons > VirtualDeviceMaxButtons {
numButtons = VirtualDeviceMaxButtons
logger.Logf("Limiting virtual device buttons to %d", VirtualDeviceMaxButtons)
}
if len(buttonList) > 0 {
buttons := make([]evdev.EvCode, 0, len(buttonList))
for _, codeStr := range buttonList {
code, err := eventcodes.ParseCode(codeStr, "BTN")
if err != nil {
logger.LogError(err, "Failed to create button, skipping")
continue
}
buttons = append(buttons, code)
}
return buttons
}
buttons := make([]evdev.EvCode, numButtons)
for i := 0; i < numButtons; i++ {
buttons[i] = eventcodes.ButtonFromIndex[i]
}
return buttons
}
func makeAxes(numAxes int, axisList []string) []evdev.EvCode {
if numAxes > 0 && len(axisList) > 0 {
logger.Log("'num_axes' and 'axes' both specified, ignoring 'num_axes'")
}
if len(axisList) > 0 {
axes := make([]evdev.EvCode, 0, len(axisList))
for _, codeStr := range axisList {
code, err := eventcodes.ParseCode(codeStr, "ABS")
if err != nil {
logger.LogError(err, "Failed to create axis, skipping")
continue
}
axes = append(axes, code)
}
return axes
}
if numAxes > 8 {
numAxes = 8
logger.Log("Limiting virtual device axes to 8")
}
axes := make([]evdev.EvCode, numAxes)
for i := 0; i < numAxes; i++ {
axes[i] = evdev.EvCode(i)
}
return axes
}
func makeRelativeAxes(numAxes int, axisList []string) []evdev.EvCode {
if numAxes > 0 && len(axisList) > 0 {
logger.Log("'num_rel_axes' and 'rel_axes' both specified, ignoring 'num_rel_axes'")
}
if len(axisList) > 0 {
axes := make([]evdev.EvCode, 0, len(axisList))
for _, codeStr := range axisList {
code, err := eventcodes.ParseCode(codeStr, "REL")
if err != nil {
logger.LogError(err, "Failed to create axis, skipping")
continue
}
axes = append(axes, code)
}
return axes
}
if numAxes > 10 {
numAxes = 10
logger.Log("Limiting virtual device relative axes to 10")
}
axes := make([]evdev.EvCode, numAxes)
for i := 0; i < numAxes; i++ {
axes[i] = evdev.EvCode(i)
}
return axes
}

View file

@ -0,0 +1,119 @@
package virtualdevice
import (
"testing"
"github.com/holoplot/go-evdev"
"github.com/stretchr/testify/suite"
)
type InitTests struct {
suite.Suite
}
func TestRunnerInit(t *testing.T) {
suite.Run(t, new(InitTests))
}
func (t *InitTests) TestMakeButtons() {
t.Run("Maximum buttons", func() {
buttons := makeButtons(VirtualDeviceMaxButtons, []string{})
t.Equal(VirtualDeviceMaxButtons, len(buttons))
})
t.Run("Truncated buttons", func() {
buttons := makeButtons(VirtualDeviceMaxButtons+1, []string{})
t.Equal(VirtualDeviceMaxButtons, len(buttons))
})
t.Run("16 buttons", func() {
buttons := makeButtons(16, []string{})
t.Equal(16, len(buttons))
t.Contains(buttons, evdev.EvCode(evdev.BTN_DEAD))
t.NotContains(buttons, evdev.EvCode(evdev.BTN_TRIGGER_HAPPY))
})
t.Run("Explicit buttons", func() {
buttonConfig := []string{"BTN_THUMB", "top", "btn_top2", "0x2fe", "0x300", "15"}
buttons := makeButtons(0, buttonConfig)
t.Equal(len(buttonConfig), len(buttons))
t.Contains(buttons, evdev.EvCode(0x2fe))
t.Contains(buttons, evdev.EvCode(0x300))
t.Contains(buttons, evdev.EvCode(evdev.BTN_TOP))
t.Contains(buttons, evdev.EvCode(evdev.BTN_DEAD))
})
}
func (t *InitTests) TestMakeAxes() {
t.Run("8 axes", func() {
axes := makeAxes(8, []string{})
t.Equal(8, len(axes))
t.Contains(axes, evdev.EvCode(evdev.ABS_X))
t.Contains(axes, evdev.EvCode(evdev.ABS_Y))
t.Contains(axes, evdev.EvCode(evdev.ABS_Z))
t.Contains(axes, evdev.EvCode(evdev.ABS_RX))
t.Contains(axes, evdev.EvCode(evdev.ABS_RY))
t.Contains(axes, evdev.EvCode(evdev.ABS_RZ))
t.Contains(axes, evdev.EvCode(evdev.ABS_THROTTLE))
t.Contains(axes, evdev.EvCode(evdev.ABS_RUDDER))
})
t.Run("9 axes is truncated", func() {
axes := makeAxes(9, []string{})
t.Equal(8, len(axes))
})
t.Run("3 axes", func() {
axes := makeAxes(3, []string{})
t.Equal(3, len(axes))
t.Contains(axes, evdev.EvCode(evdev.ABS_X))
t.Contains(axes, evdev.EvCode(evdev.ABS_Y))
t.Contains(axes, evdev.EvCode(evdev.ABS_Z))
})
t.Run("4 explicit axis", func() {
axes := makeAxes(0, []string{"x", "y", "throttle", "rudder"})
t.Equal(4, len(axes))
t.Contains(axes, evdev.EvCode(evdev.ABS_X))
t.Contains(axes, evdev.EvCode(evdev.ABS_Y))
t.Contains(axes, evdev.EvCode(evdev.ABS_THROTTLE))
t.Contains(axes, evdev.EvCode(evdev.ABS_RUDDER))
})
}
func (t *InitTests) TestMakeRelativeAxes() {
t.Run("10 axes", func() {
axes := makeRelativeAxes(10, []string{})
t.Equal(10, len(axes))
t.Contains(axes, evdev.EvCode(evdev.REL_X))
t.Contains(axes, evdev.EvCode(evdev.REL_MISC))
})
t.Run("11 axes", func() {
axes := makeRelativeAxes(11, []string{})
t.Equal(10, len(axes))
})
t.Run("3 axes", func() {
axes := makeRelativeAxes(3, []string{})
t.Equal(3, len(axes))
t.Contains(axes, evdev.EvCode(evdev.REL_X))
t.Contains(axes, evdev.EvCode(evdev.REL_Y))
t.Contains(axes, evdev.EvCode(evdev.REL_Z))
})
t.Run("1 explicit axis", func() {
axes := makeRelativeAxes(0, []string{"wheel"})
t.Equal(1, len(axes))
t.Contains(axes, evdev.EvCode(evdev.REL_WHEEL))
})
t.Run("4 explicit axis", func() {
axes := makeRelativeAxes(0, []string{"x", "y", "wheel", "hwheel"})
t.Equal(4, len(axes))
t.Contains(axes, evdev.EvCode(evdev.REL_X))
t.Contains(axes, evdev.EvCode(evdev.REL_Y))
t.Contains(axes, evdev.EvCode(evdev.REL_WHEEL))
t.Contains(axes, evdev.EvCode(evdev.REL_HWHEEL))
})
}

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@ -0,0 +1,290 @@
package virtualdevice
import "github.com/holoplot/go-evdev"
const (
DevicePresetKeyboard = "keyboard"
DevicePresetGamepad = "gamepad"
DevicePresetJoystick = "joystick"
DevicePresetMouse = "mouse"
VirtualDeviceMaxButtons = 74
)
// Device Presets
var (
CapabilitiesPresetGamepad = map[evdev.EvType][]evdev.EvCode{
evdev.EV_ABS: {
evdev.ABS_X,
evdev.ABS_Y,
evdev.ABS_Z,
evdev.ABS_RX,
evdev.ABS_RY,
evdev.ABS_RZ,
evdev.ABS_HAT0X,
evdev.ABS_HAT0Y,
},
evdev.EV_KEY: {
evdev.BTN_NORTH, // Xbox 'X', Playstation 'Square'
evdev.BTN_SOUTH, // Xbox 'A', Plastation 'X'
evdev.BTN_WEST, // Xbox 'Y', Playstation 'Triangle'
evdev.BTN_EAST, // Xbox 'B', Playstation 'O'
evdev.BTN_THUMBL,
evdev.BTN_THUMBR,
evdev.BTN_TL,
evdev.BTN_TR,
evdev.BTN_SELECT,
evdev.BTN_START,
evdev.BTN_MODE,
},
}
CapabilitiesPresetJoystick = map[evdev.EvType][]evdev.EvCode{
evdev.EV_ABS: {
evdev.ABS_X,
evdev.ABS_Y,
evdev.ABS_Z,
evdev.ABS_RX,
evdev.ABS_RY,
evdev.ABS_RZ,
evdev.ABS_THROTTLE, // Also called "Slider" or "Slider1"
evdev.ABS_RUDDER, // Also called "Dial", "Slider2", or "RSlider"
},
evdev.EV_KEY: {
evdev.BTN_TRIGGER,
evdev.BTN_THUMB,
evdev.BTN_THUMB2,
evdev.BTN_TOP,
evdev.BTN_TOP2,
evdev.BTN_PINKIE,
evdev.BTN_BASE,
evdev.BTN_BASE2,
evdev.BTN_BASE3,
evdev.BTN_BASE4,
evdev.BTN_BASE5,
evdev.BTN_BASE6,
evdev.EvCode(0x12c), // decimal 300
evdev.EvCode(0x12d), // decimal 301
evdev.EvCode(0x12e), // decimal 302
evdev.BTN_DEAD,
evdev.BTN_TRIGGER_HAPPY1,
evdev.BTN_TRIGGER_HAPPY2,
evdev.BTN_TRIGGER_HAPPY3,
evdev.BTN_TRIGGER_HAPPY4,
evdev.BTN_TRIGGER_HAPPY5,
evdev.BTN_TRIGGER_HAPPY6,
evdev.BTN_TRIGGER_HAPPY7,
evdev.BTN_TRIGGER_HAPPY8,
evdev.BTN_TRIGGER_HAPPY9,
evdev.BTN_TRIGGER_HAPPY10,
evdev.BTN_TRIGGER_HAPPY11,
evdev.BTN_TRIGGER_HAPPY12,
evdev.BTN_TRIGGER_HAPPY13,
evdev.BTN_TRIGGER_HAPPY14,
evdev.BTN_TRIGGER_HAPPY15,
evdev.BTN_TRIGGER_HAPPY16,
evdev.BTN_TRIGGER_HAPPY17,
evdev.BTN_TRIGGER_HAPPY18,
evdev.BTN_TRIGGER_HAPPY19,
evdev.BTN_TRIGGER_HAPPY20,
evdev.BTN_TRIGGER_HAPPY21,
evdev.BTN_TRIGGER_HAPPY22,
evdev.BTN_TRIGGER_HAPPY23,
evdev.BTN_TRIGGER_HAPPY24,
evdev.BTN_TRIGGER_HAPPY25,
evdev.BTN_TRIGGER_HAPPY26,
evdev.BTN_TRIGGER_HAPPY27,
evdev.BTN_TRIGGER_HAPPY28,
evdev.BTN_TRIGGER_HAPPY29,
evdev.BTN_TRIGGER_HAPPY30,
evdev.BTN_TRIGGER_HAPPY31,
evdev.BTN_TRIGGER_HAPPY32,
evdev.BTN_TRIGGER_HAPPY33,
evdev.BTN_TRIGGER_HAPPY34,
evdev.BTN_TRIGGER_HAPPY35,
evdev.BTN_TRIGGER_HAPPY36,
evdev.BTN_TRIGGER_HAPPY37,
evdev.BTN_TRIGGER_HAPPY38,
evdev.BTN_TRIGGER_HAPPY39,
evdev.BTN_TRIGGER_HAPPY40,
evdev.EvCode(0x2e8),
evdev.EvCode(0x2e9),
evdev.EvCode(0x2f0),
evdev.EvCode(0x2f1),
evdev.EvCode(0x2f2),
evdev.EvCode(0x2f3),
evdev.EvCode(0x2f4),
evdev.EvCode(0x2f5),
evdev.EvCode(0x2f6),
evdev.EvCode(0x2f7),
evdev.EvCode(0x2f8),
evdev.EvCode(0x2f9),
evdev.EvCode(0x2fa),
evdev.EvCode(0x2fb),
evdev.EvCode(0x2fc),
evdev.EvCode(0x2fd),
evdev.EvCode(0x2fe),
evdev.EvCode(0x2ff),
},
}
CapabilitiesPresetKeyboard = map[evdev.EvType][]evdev.EvCode{
evdev.EV_KEY: {
evdev.KEY_ESC,
evdev.KEY_1,
evdev.KEY_2,
evdev.KEY_3,
evdev.KEY_4,
evdev.KEY_5,
evdev.KEY_6,
evdev.KEY_7,
evdev.KEY_8,
evdev.KEY_9,
evdev.KEY_0,
evdev.KEY_MINUS,
evdev.KEY_EQUAL,
evdev.KEY_BACKSPACE,
evdev.KEY_TAB,
evdev.KEY_Q,
evdev.KEY_W,
evdev.KEY_E,
evdev.KEY_R,
evdev.KEY_T,
evdev.KEY_Y,
evdev.KEY_U,
evdev.KEY_I,
evdev.KEY_O,
evdev.KEY_P,
evdev.KEY_LEFTBRACE,
evdev.KEY_RIGHTBRACE,
evdev.KEY_ENTER,
evdev.KEY_LEFTCTRL,
evdev.KEY_A,
evdev.KEY_S,
evdev.KEY_D,
evdev.KEY_F,
evdev.KEY_G,
evdev.KEY_H,
evdev.KEY_J,
evdev.KEY_K,
evdev.KEY_L,
evdev.KEY_SEMICOLON,
evdev.KEY_APOSTROPHE,
evdev.KEY_GRAVE,
evdev.KEY_LEFTSHIFT,
evdev.KEY_BACKSLASH,
evdev.KEY_Z,
evdev.KEY_X,
evdev.KEY_C,
evdev.KEY_V,
evdev.KEY_B,
evdev.KEY_N,
evdev.KEY_M,
evdev.KEY_COMMA,
evdev.KEY_DOT,
evdev.KEY_SLASH,
evdev.KEY_RIGHTSHIFT,
evdev.KEY_KPASTERISK,
evdev.KEY_LEFTALT,
evdev.KEY_SPACE,
evdev.KEY_CAPSLOCK,
evdev.KEY_F1,
evdev.KEY_F2,
evdev.KEY_F3,
evdev.KEY_F4,
evdev.KEY_F5,
evdev.KEY_F6,
evdev.KEY_F7,
evdev.KEY_F8,
evdev.KEY_F9,
evdev.KEY_F10,
evdev.KEY_NUMLOCK,
evdev.KEY_SCROLLLOCK,
evdev.KEY_KP7,
evdev.KEY_KP8,
evdev.KEY_KP9,
evdev.KEY_KPMINUS,
evdev.KEY_KP4,
evdev.KEY_KP5,
evdev.KEY_KP6,
evdev.KEY_KPPLUS,
evdev.KEY_KP1,
evdev.KEY_KP2,
evdev.KEY_KP3,
evdev.KEY_KP0,
evdev.KEY_KPDOT,
evdev.KEY_ZENKAKUHANKAKU,
evdev.KEY_102ND,
evdev.KEY_F11,
evdev.KEY_F12,
evdev.KEY_RO,
evdev.KEY_KATAKANA,
evdev.KEY_HIRAGANA,
evdev.KEY_HENKAN,
evdev.KEY_KATAKANAHIRAGANA,
evdev.KEY_MUHENKAN,
evdev.KEY_KPJPCOMMA,
evdev.KEY_KPENTER,
evdev.KEY_RIGHTCTRL,
evdev.KEY_KPSLASH,
evdev.KEY_SYSRQ,
evdev.KEY_RIGHTALT,
evdev.KEY_LINEFEED,
evdev.KEY_HOME,
evdev.KEY_UP,
evdev.KEY_PAGEUP,
evdev.KEY_LEFT,
evdev.KEY_RIGHT,
evdev.KEY_END,
evdev.KEY_DOWN,
evdev.KEY_PAGEDOWN,
evdev.KEY_INSERT,
evdev.KEY_DELETE,
evdev.KEY_MACRO,
evdev.KEY_MUTE,
evdev.KEY_VOLUMEDOWN,
evdev.KEY_VOLUMEUP,
evdev.KEY_KPEQUAL,
evdev.KEY_KPPLUSMINUS,
evdev.KEY_PAUSE,
evdev.KEY_SCALE,
evdev.KEY_KPCOMMA,
evdev.KEY_HANGEUL,
evdev.KEY_HANJA,
evdev.KEY_YEN,
evdev.KEY_LEFTMETA,
evdev.KEY_RIGHTMETA,
evdev.KEY_COMPOSE,
evdev.KEY_F13,
evdev.KEY_F14,
evdev.KEY_F15,
evdev.KEY_F16,
evdev.KEY_F17,
evdev.KEY_F18,
evdev.KEY_F19,
evdev.KEY_F20,
evdev.KEY_F21,
evdev.KEY_F22,
evdev.KEY_F23,
evdev.KEY_F24,
},
}
CapabilitiesPresetMouse = map[evdev.EvType][]evdev.EvCode{
evdev.EV_REL: {
evdev.REL_X,
evdev.REL_Y,
evdev.REL_WHEEL,
evdev.REL_HWHEEL,
},
evdev.EV_KEY: {
evdev.BTN_LEFT,
evdev.BTN_MIDDLE,
evdev.BTN_RIGHT,
evdev.BTN_SIDE,
evdev.BTN_EXTRA,
evdev.BTN_FORWARD,
evdev.BTN_BACK,
},
}
)