Move initialization code closer to the appropriate structs. (#17)
Reviewed-on: #17 Co-authored-by: Anna Rose Wiggins <annabunches@gmail.com> Co-committed-by: Anna Rose Wiggins <annabunches@gmail.com>
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40 changed files with 1087 additions and 1109 deletions
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@ -1,6 +1,9 @@
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package mappingrules
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import "github.com/holoplot/go-evdev"
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import (
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"git.annabunches.net/annabunches/joyful/internal/configparser"
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"github.com/holoplot/go-evdev"
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)
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// A Simple Mapping Rule can map a button to a button or an axis to an axis.
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type MappingRuleButton struct {
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@ -9,16 +12,26 @@ type MappingRuleButton struct {
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Output *RuleTargetButton
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}
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func NewMappingRuleButton(
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base MappingRuleBase,
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input *RuleTargetButton,
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output *RuleTargetButton) *MappingRuleButton {
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func NewMappingRuleButton(ruleConfig configparser.RuleConfigButton,
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pDevs map[string]Device,
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vDevs map[string]Device,
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base MappingRuleBase) (*MappingRuleButton, error) {
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input, err := NewRuleTargetButtonFromConfig(ruleConfig.Input, pDevs)
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if err != nil {
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return nil, err
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}
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output, err := NewRuleTargetButtonFromConfig(ruleConfig.Output, vDevs)
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if err != nil {
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return nil, err
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}
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return &MappingRuleButton{
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MappingRuleBase: base,
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Input: input,
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Output: output,
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}
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}, nil
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}
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func (rule *MappingRuleButton) MatchEvent(device Device, event *evdev.InputEvent, mode *string) (*evdev.InputDevice, *evdev.InputEvent) {
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