Support keyboard buttons and add presets. (#14)

Reviewed-on: #14
Co-authored-by: Anna Rose Wiggins <annabunches@gmail.com>
Co-committed-by: Anna Rose Wiggins <annabunches@gmail.com>
This commit is contained in:
Anna Rose Wiggins 2025-08-04 19:55:56 +00:00 committed by Anna Rose Wiggins
parent 61fe5208e6
commit 838449000c
12 changed files with 492 additions and 133 deletions

View file

@ -20,12 +20,14 @@ type DeviceConfig struct {
Type string `yaml:"type"`
DeviceName string `yaml:"device_name,omitempty"`
Uuid string `yaml:"uuid,omitempty"`
Preset string `yaml:"preset,omitempty"`
NumButtons int `yaml:"num_buttons,omitempty"`
NumAxes int `yaml:"num_axes,omitempty"`
NumRelativeAxes int `yaml:"num_rel_axes"`
Buttons []string `yaml:"buttons,omitempty"`
Axes []string `yaml:"axes,omitempty"`
RelativeAxes []string `yaml:"rel_axes,omitempty"`
Lock bool `yaml:"lock,omitempty"`
}
type RuleConfig struct {
@ -54,3 +56,44 @@ type RuleTargetConfig struct {
Inverted bool `yaml:"inverted,omitempty"`
Modes []string `yaml:"modes,omitempty"`
}
// TODO: custom yaml unmarshaling is obtuse; do we really need to do all of this work
// just to set a single default value?
func (dc *DeviceConfig) UnmarshalYAML(unmarshal func(data interface{}) error) error {
var raw struct {
Name string
Type string
DeviceName string `yaml:"device_name"`
Uuid string
Preset string
NumButtons int `yaml:"num_buttons"`
NumAxes int `yaml:"num_axes"`
NumRelativeAxes int `yaml:"num_rel_axes"`
Buttons []string
Axes []string
RelativeAxes []string `yaml:"relative_axes"`
Lock bool `yaml:"lock,omitempty"`
}
raw.Lock = true
err := unmarshal(&raw)
if err != nil {
return err
}
*dc = DeviceConfig{
Name: raw.Name,
Type: raw.Type,
DeviceName: raw.DeviceName,
Uuid: raw.Uuid,
Preset: raw.Preset,
NumButtons: raw.NumButtons,
NumAxes: raw.NumAxes,
NumRelativeAxes: raw.NumRelativeAxes,
Buttons: raw.Buttons,
Axes: raw.Axes,
RelativeAxes: raw.RelativeAxes,
Lock: raw.Lock,
}
return nil
}