Implement by-device output map for timers.

This commit is contained in:
Anna Rose Wiggins 2025-07-04 23:44:28 -04:00
parent 3b75fd30e4
commit 80bfdfde90

View file

@ -21,17 +21,19 @@ func readConfig() *config.ConfigParser {
return parser
}
func initVirtualBuffers(config *config.ConfigParser) map[string]*virtualdevice.EventBuffer {
func initVirtualBuffers(config *config.ConfigParser) (map[string]*virtualdevice.EventBuffer, map[*evdev.InputDevice]*virtualdevice.EventBuffer) {
vDevices := config.CreateVirtualDevices()
if len(vDevices) == 0 {
logger.Log("Warning: no virtual devices found in configuration. No rules will work.")
}
vBuffers := make(map[string]*virtualdevice.EventBuffer)
vBuffersByName := make(map[string]*virtualdevice.EventBuffer)
vBuffersByDevice := make(map[*evdev.InputDevice]*virtualdevice.EventBuffer)
for name, device := range vDevices {
vBuffers[name] = virtualdevice.NewEventBuffer(device)
vBuffersByName[name] = virtualdevice.NewEventBuffer(device)
vBuffersByDevice[device] = vBuffersByName[name]
}
return vBuffers
return vBuffersByName, vBuffersByDevice
}
// Extracts the evdev devices from a list of virtual buffers and returns them.
@ -56,13 +58,13 @@ func main() {
config := readConfig()
// Initialize virtual devices with event buffers
vBuffers := initVirtualBuffers(config)
vBuffersByName, vBuffersByDevice := initVirtualBuffers(config)
// Initialize physical devices
pDevices := initPhysicalDevices(config)
// Initialize rules
rules := config.BuildRules(pDevices, getVirtualDevices(vBuffers))
rules := config.BuildRules(pDevices, getVirtualDevices(vBuffersByName))
logger.Logf("Created %d mapping rules.", len(rules))
// start listening for events on devices and timers
@ -93,7 +95,7 @@ func main() {
switch channelEvent.Event.Type {
case evdev.EV_SYN:
// We've received a SYN_REPORT, so now we send all of our pending events
for _, buffer := range vBuffers {
for _, buffer := range vBuffersByName {
buffer.SendEvents()
}
@ -104,14 +106,13 @@ func main() {
if outputEvent == nil {
continue
}
vBuffers[rule.OutputName()].AddEvent(outputEvent)
vBuffersByName[rule.OutputName()].AddEvent(outputEvent)
}
}
case ChannelEventTimer:
// Timer events give us the device and event to use directly
// TODO: we need a vbuffer map with device keys
// vBuffers[wrapper.Device].AddEvent(wrapper.Event)
vBuffersByDevice[channelEvent.Device].AddEvent(channelEvent.Event)
}
}
}