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56
docs/examples/multiple_files/axes.yml
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56
docs/examples/multiple_files/axes.yml
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rules:
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- type: simple
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input:
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device: right-stick
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axis: ABS_X
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output:
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device: main
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axis: ABS_X
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- type: simple
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input:
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device: right-stick
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axis: ABS_Y
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output:
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device: main
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axis: ABS_Y
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- type: simple
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input:
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device: right-stick
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axis: ABS_THROTTLE
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output:
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device: main
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axis: ABS_THROTTLE
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- type: simple
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input:
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device: left-stick
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axis: ABS_X
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output:
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device: main
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axis: ABS_RX
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- type: simple
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input:
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device: left-stick
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axis: ABS_Y
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output:
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device: main
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axis: ABS_RY
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- type: simple
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input:
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device: left-stick
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axis: ABS_THROTTLE
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output:
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device: main
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axis: ABS_RUDDER
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- type: simple
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input:
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device: pedals
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axis: ABS_Z
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output:
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device: main
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axis: ABS_Z
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21
docs/examples/multiple_files/buttons.yml
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docs/examples/multiple_files/buttons.yml
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rules:
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- name: Trigger
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type: combo
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inputs:
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- device: right-stick
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button: BTN_THUMB
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- device: right-stick
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button: BTN_THUMB2
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output:
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device: main
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button: BTN_TRIGGER
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- name: Trigger2
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type: combo
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inputs:
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- device: left-stick
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button: BTN_THUMB
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- device: left-stick
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button: BTN_THUMB2
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output:
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device: main
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button: BTN_THUMB
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17
docs/examples/multiple_files/devices.yml
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docs/examples/multiple_files/devices.yml
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devices:
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- name: main
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type: virtual
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buttons: 56
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axes: 8
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- name: right-stick
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type: physical
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device_name: VIRPIL Controls 20220407 R-VPC Stick MT-50CM2
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- name: left-stick
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type: physical
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device_name: VIRPIL Controls 20220407 L-VPC Stick MT-50CM2
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- name: pedals
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type: physical
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device_name: "CH PRODUCTS CH PRO PEDALS USB "
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- name: button-box
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type: physical
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device_name: Arduino Arduino Joystick
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7
docs/examples/multiple_files/readme.md
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docs/examples/multiple_files/readme.md
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## multi-file configuration example
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This directory demonstrates how to split your configuration across multiple files.
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Note that we re-define the top-level `rules` element; this is by design.
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It also serves as a real-world example demonstrating many of the available features of the system.
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It is based on the author's actual mappings for Star Citizen.
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77
docs/examples/readme.md
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77
docs/examples/readme.md
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# Joyful Configuration
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Configuration is divided into three sections: `devices`, `modes`, and `rules`. Each yaml file can have any number of these sections; joyful will combine the configuration from all files at runtime.
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### Device configuration
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Each entry in `devices` must have a couple of parameters:
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* `name` - This is an identifier that your rules will use to refer to the device. It is recommended to avoid spaces or special characters.
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* `type` - Should be `physical` for an input device, and `virtual` for an output device.
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`physical` devices must additionally define these parameters:
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* `device_name` - The name of the device as reported by the included `evlist` command. If your device name ends with a space, use quotation marks (`""`) around the name.
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`virtual` devices must additionally define these parameters:
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* `buttons` - a number between 0 and 80. Linux may not recognize buttons greater than 56.
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* `axes` - a number between 0 and 8.
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Virtual devices can also define a `relative_axes` parameter; this must be a list of `REL_` event keycodes, and can be useful for a simulated mouse device. Some environments will only register mouse events if the device *only* supports mouse-like events, so it can be useful to isolate your `relative_axes` to their own virtual device.
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### Rules configuration
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All `rules` must have a `type` parameter. Valid values for this parameter are:
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* `button` - a single button mapping
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* `button-combo` - multiple input buttons mapped to a single output. The output event will trigger when all the input conditions are met.
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* `button-latched` - a single button mapped to a single output, but each time the input is pressed, the output will toggle.
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* `axis` - a simple axis mapping
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* `axis-to-button` - causes an axis input to produce a button output. This can be repeated with variable speed proportional to the axis' input value
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* `axis-to-relaxis` - like axis-to-button, but produces a "relative axis" output value. This is useful for simulating mouse scrollwheel and movement events.
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Configuration options for each rule type vary. See <examples/ruletypes.yml> for an example of each type with all options specified.
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### Keycodes
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Currently, there is only one way to specify a button or axis: using evdev's Keycodes. These look like `ABS_X` for axes and `BTN_TRIGGER`
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for buttons. See <https://github.com/holoplot/go-evdev/blob/master/codes.go> for a full list of these codes, but note that Joyful's virtual devices currently only uses a subset. Specifically, the axes from `ABS_X` to `ABS_RUDDER`, and the buttons from `BTN_JOYSTICK` to `BTN_DEAD`, as well as all of the `BTN_TRIGGER_HAPPY*` codes.
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For input, you can figure out what keycodes your device is emitting by running the Linux utility `evtest`. `evtest` works well with `grep`, so if you just want to see button inputs, you can do:
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```
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evtest | grep KEY_
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```
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The authors of this tool recognize that this is currently a pain in the ass. Easier ways to represent keycodes (as well as outputting additional keycodes) is planned for the future.
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## Modes
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Modes are optional, and also have the simplest configuration. To define modes, add this to your configuration:
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```
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modes:
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- mode1
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- mode2
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- mode3
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```
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The first mode that Joyful reads will be the mode that Joyful starts up in. For that reason, it is recommended to define all your modes in the same file.
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Once modes are defined, each rule may specify a `modes` parameter. That rule will only be processed if a matching mode is active. If a rule omits the `modes` parameter, it will be processed in all modes.
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For example:
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```
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rules:
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- name: Test Rule 1 # This rule will be used when we are in mode1 or mode2
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modes:
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- mode1
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- mode2
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# define the rest of the rule here...
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- name: Test Rule 2 # This rule will be used when we are in mode3
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modes:
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- mode3
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# define the rest of the rule here...
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```
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90
docs/examples/ruletypes.yml
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90
docs/examples/ruletypes.yml
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#
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devices:
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- name: flightstick
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type: physical
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device_name: Flightstick Name From evlist
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- name: main
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type: virtual
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axes: 8
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buttons: 80
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- name: mouse
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type: virtual
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axes: 0
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buttons: 0
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relative_axes:
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- REL_WHEEL
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rules:
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- type: axis
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input:
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device: flightstick
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# To find reasonable values for your device's deadzones, use the evtest command
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deadzone_start: 28000
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deadzone_end: 30000
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inverted: false
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axis: ABS_X
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output:
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device: main
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axis: ABS_X
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# Straightforward button mapping
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- type: button
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input:
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device: flightstick
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button: BTN_BASE2
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inverted: false
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output:
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device: main
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button: BTN_BASE2
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# A combo rule - BTN_TRIGGER will be active while BTN_THUMB and BTN_THUMB2 are pressed.
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- type: button-combo
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inputs:
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- device: flightstick
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button: BTN_THUMB
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- device: flightstick
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button: BTN_THUMB2
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output:
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device: main
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button: BTN_TRIGGER
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# A latched rule - the virtual BTN_BASE3 will toggle each time the physical BTN_BASE3 is pressed.
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# This way you can "hold down" the button without having to actually hold it.
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- type: button-latched
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input:
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device: flightstick
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button: BTN_BASE3
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output:
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device: main
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button: BTN_BASE3
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- type: axis-to-button
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# The repeat rates look backwards because they are the time between repeats in milliseconds.
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# So this example will produce a button press every second at the axis' minimum value,
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# and a button press every 10 milliseconds at the axis' maximum value.
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repeat_rate_min: 1000
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repeat_rate_max: 10
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input:
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device: flightstick
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axis: ABS_RY # This axis commonly represents thumbsticks
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deadzone_start: 0
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deadzone_end: 30000
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output:
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device: main
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button: BTN_BASE4
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- type: axis-to-relaxis
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repeat_rate_min: 100
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repeat_rate_max: 10
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# This is the value to write for the axis for each repetition. If you wanted to scroll the other
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# direction, use a negative value. It is useful to use 2 rules on the same input axis with
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# "overlapping" deadzones to scroll a mousewheel in both directions.
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increment: 1
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input:
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device: flightstick
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axis: ABS_Z
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deadzone_start: 0
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deadzone_end: 500
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output:
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device: mouse
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button: REL_WHEEL
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