Add support for combining 2 axes into one virtual axis. (#11)
Reviewed-on: #11
This commit is contained in:
parent
7b520af24a
commit
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14 changed files with 321 additions and 61 deletions
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@ -66,27 +66,20 @@ rules:
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# Vertical thrust is on the VPC "paddles" in the main flight mode
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- type: axis
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name: translation up
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- type: axis-combined
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name: translation vertical
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modes:
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- main
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input:
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device: right-stick
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axis: ABS_THROTTLE
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output:
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device: primary
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axis: ABS_THROTTLE
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- type: axis
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name: translation down
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modes:
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- main
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input:
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input_lower:
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device: left-stick
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axis: ABS_THROTTLE
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axis: Throttle
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inverted: true
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input_upper:
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device: right-stick
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axis: Throttle
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output:
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device: primary
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axis: ABS_RUDDER
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axis: RZ
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# By default, the left thumbstick controls tractor beam via mousewheel
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- type: axis-to-relaxis
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@ -125,30 +118,15 @@ rules:
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# In Mining mode, we move vertical thrust to the left thumbstick
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# and remap the right paddle to be mining laser power
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- type: axis
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name: translation up alternate
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name: translation up/down alternate
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modes:
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- mining
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input:
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device: left-stick
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axis: RY
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deadzone_start: 29250
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deadzone_end: 64000
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output:
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device: primary
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axis: ABS_THROTTLE
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- type: axis
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name: translation down alternate
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modes:
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- mining
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input:
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device: left-stick
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axis: RY
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deadzone_start: 0
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deadzone_end: 30500
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output:
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device: primary
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axis: ABS_RUDDER
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axis: RZ
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- type: axis
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name: mining laser
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@ -156,7 +134,7 @@ rules:
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- mining
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input:
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device: right-stick
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axis: ABS_THROTTLE
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axis: Throttle
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output:
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device: primary
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axis: RZ
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axis: Throttle
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@ -6,7 +6,7 @@ devices:
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- name: secondary
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type: virtual
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num_buttons: 74
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num_axes: 2
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num_axes: 3
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- name: mouse
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type: virtual
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num_buttons: 0
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@ -1,7 +1,10 @@
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## multi-file configuration example
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This directory demonstrates how to split your configuration across multiple files.
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Note that we re-define the top-level `rules` element in two different files; this is by design.
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Note that we re-define the top-level `rules` element in two different files; this provides a way to organize
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your rules however you like.
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It also serves as a real-world example demonstrating many of the available features of the system.
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It is copied from the author's actual mappings for Star Citizen.
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It is copied from the author's actual mappings for Star Citizen, using dual Virpil Constellation Alpha joysticks,
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CH Products pedals, and a custom-built button panel. (see https://git.annabunches.net/anna/hardware-projects/src/branch/main/flight-panel-2021-11 for
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implementation details of the button panel)
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@ -54,6 +54,19 @@ rules:
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device: main
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axis: ABS_Y
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# Create a single merged output axis from 2 input axes
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- type: axis-combined
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input_lower:
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device: flightstick
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axis: X
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inverted: true # the lower half of the axis will often need to be inverted
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input_uppper:
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device: flightstick
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axis: RX
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output:
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device: main
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axis: RZ
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# Straightforward button mapping
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- type: button
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input:
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@ -32,6 +32,7 @@ All `rules` must have a `type` parameter. Valid values for this parameter are:
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* `button-combo` - multiple input buttons mapped to a single output. The output event will trigger when all the input conditions are met.
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* `button-latched` - a single button mapped to a single output, but each time the input is pressed, the output will toggle.
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* `axis` - a simple axis mapping
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* `axis-combined` - a mapping that combines 2 input axes into a single output axis.
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* `axis-to-button` - causes an axis input to produce a button output. This can be repeated with variable speed proportional to the axis' input value
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* `axis-to-relaxis` - like axis-to-button, but produces a "relative axis" output value. This is useful for simulating mouse scrollwheel and movement events.
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@ -49,6 +49,8 @@ func (parser *ConfigParser) BuildRules(pInputDevs map[string]*evdev.InputDevice,
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newRule, err = makeMappingRuleLatched(ruleConfig, pDevs, vDevs, base)
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case RuleTypeAxis:
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newRule, err = makeMappingRuleAxis(ruleConfig, pDevs, vDevs, base)
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case RuleTypeAxisCombined:
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newRule, err = makeMappingRuleAxisCombined(ruleConfig, pDevs, vDevs, base)
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case RuleTypeAxisToButton:
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newRule, err = makeMappingRuleAxisToButton(ruleConfig, pDevs, vDevs, base)
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case RuleTypeAxisToRelaxis:
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@ -146,6 +148,29 @@ func makeMappingRuleAxis(ruleConfig RuleConfig,
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return mappingrules.NewMappingRuleAxis(base, input, output), nil
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}
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func makeMappingRuleAxisCombined(ruleConfig RuleConfig,
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pDevs map[string]Device,
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vDevs map[string]Device,
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base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleAxisCombined, error) {
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inputLower, err := makeRuleTargetAxis(ruleConfig.InputLower, pDevs)
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if err != nil {
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return nil, err
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}
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inputUpper, err := makeRuleTargetAxis(ruleConfig.InputUpper, pDevs)
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if err != nil {
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return nil, err
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}
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output, err := makeRuleTargetAxis(ruleConfig.Output, vDevs)
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if err != nil {
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return nil, err
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}
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return mappingrules.NewMappingRuleAxisCombined(base, inputLower, inputUpper, output), nil
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}
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func makeMappingRuleAxisToButton(ruleConfig RuleConfig,
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pDevs map[string]Device,
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vDevs map[string]Device,
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@ -32,6 +32,8 @@ type RuleConfig struct {
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Name string `yaml:"name,omitempty"`
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Type string `yaml:"type"`
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Input RuleTargetConfig `yaml:"input,omitempty"`
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InputLower RuleTargetConfig `yaml:"input_lower,omitempty"`
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InputUpper RuleTargetConfig `yaml:"input_upper,omitempty"`
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Inputs []RuleTargetConfig `yaml:"inputs,omitempty"`
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Output RuleTargetConfig `yaml:"output"`
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Modes []string `yaml:"modes,omitempty"`
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@ -12,6 +12,7 @@ const (
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RuleTypeButtonCombo = "button-combo"
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RuleTypeLatched = "button-latched"
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RuleTypeAxis = "axis"
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RuleTypeAxisCombined = "axis-combined"
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RuleTypeModeSelect = "mode-select"
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RuleTypeAxisToButton = "axis-to-button"
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RuleTypeAxisToRelaxis = "axis-to-relaxis"
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51
internal/mappingrules/mapping_rule_axis_combined.go
Normal file
51
internal/mappingrules/mapping_rule_axis_combined.go
Normal file
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@ -0,0 +1,51 @@
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package mappingrules
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import (
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"git.annabunches.net/annabunches/joyful/internal/logger"
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"github.com/holoplot/go-evdev"
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)
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type MappingRuleAxisCombined struct {
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MappingRuleBase
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InputLower *RuleTargetAxis
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InputUpper *RuleTargetAxis
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Output *RuleTargetAxis
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}
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func NewMappingRuleAxisCombined(base MappingRuleBase, inputLower *RuleTargetAxis, inputUpper *RuleTargetAxis, output *RuleTargetAxis) *MappingRuleAxisCombined {
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inputLower.OutputMax = 0
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inputUpper.OutputMin = 0
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return &MappingRuleAxisCombined{
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MappingRuleBase: base,
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InputLower: inputLower,
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InputUpper: inputUpper,
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Output: output,
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}
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}
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func (rule *MappingRuleAxisCombined) MatchEvent(device Device, event *evdev.InputEvent, mode *string) (*evdev.InputDevice, *evdev.InputEvent) {
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if !rule.MappingRuleBase.modeCheck(mode) ||
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!(rule.InputLower.MatchEvent(device, event) ||
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rule.InputUpper.MatchEvent(device, event)) {
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return nil, nil
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}
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// Since lower and upper are guaranteed to have opposite signs,
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// we can just sum them.
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var value int32
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value += getValueFromAbs(rule.InputLower)
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value += getValueFromAbs(rule.InputUpper)
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return rule.Output.Device.(*evdev.InputDevice), rule.Output.CreateEvent(value, mode)
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}
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func getValueFromAbs(ruleTarget *RuleTargetAxis) int32 {
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absInfo, err := ruleTarget.Device.AbsInfos()
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if err != nil {
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logger.LogErrorf(err, "WARNING: Couldn't get axis data for device '%s'", ruleTarget.DeviceName)
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return 0
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}
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return ruleTarget.NormalizeValue(absInfo[ruleTarget.Axis].Value)
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}
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142
internal/mappingrules/mapping_rule_axis_combined_test.go
Normal file
142
internal/mappingrules/mapping_rule_axis_combined_test.go
Normal file
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package mappingrules
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import (
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"fmt"
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"testing"
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"github.com/holoplot/go-evdev"
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"github.com/stretchr/testify/suite"
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)
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// TODO: revisit all of this after adding new functionality to
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// RuleTargetAxis
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type MappingRuleAxisCombinedTests struct {
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suite.Suite
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inputDevice *InputDeviceMock
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outputDevice *evdev.InputDevice
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inputTargetLower *RuleTargetAxis
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inputTargetUpper *RuleTargetAxis
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outputTarget *RuleTargetAxis
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base MappingRuleBase
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mode *string
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}
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func TestRunnerMappingRuleAxisCombined(t *testing.T) {
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suite.Run(t, new(MappingRuleAxisCombinedTests))
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}
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func (t *MappingRuleAxisCombinedTests) SetupTest() {
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mode := "*"
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t.mode = &mode
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t.inputDevice = NewInputDeviceMock()
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t.inputDevice.Stub("AbsInfos").Return(map[evdev.EvCode]evdev.AbsInfo{
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evdev.ABS_X: {Minimum: 0, Maximum: 10000},
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evdev.ABS_Y: {Minimum: 0, Maximum: 10000},
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}, nil)
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t.inputTargetLower, _ = NewRuleTargetAxis("test-input", t.inputDevice, evdev.ABS_X, true, 0, 0)
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t.inputTargetUpper, _ = NewRuleTargetAxis("test-input", t.inputDevice, evdev.ABS_Y, false, 0, 0)
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t.outputDevice = &evdev.InputDevice{}
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t.outputTarget, _ = NewRuleTargetAxis("test-output", t.outputDevice, evdev.ABS_X, false, 0, 0)
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t.base = NewMappingRuleBase("", []string{"*"})
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// We clear the AbsInfo call here so it can be cleanly set by the (sub-)tests
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t.inputDevice.Reset()
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}
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func (t *MappingRuleAxisCombinedTests) TearDownTest() {
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t.inputDevice.Reset()
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}
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func (t *MappingRuleAxisCombinedTests) TearDownSubTest() {
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t.inputDevice.Reset()
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}
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func (t *MappingRuleAxisCombinedTests) TestNewMappingRuleAxisCombined() {
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t.inputDevice.Stub("AbsInfos").Return(map[evdev.EvCode]evdev.AbsInfo{
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evdev.ABS_X: {Minimum: 0, Maximum: 10000},
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evdev.ABS_Y: {Minimum: 0, Maximum: 10000},
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}, nil)
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rule := NewMappingRuleAxisCombined(t.base, t.inputTargetLower, t.inputTargetUpper, t.outputTarget)
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t.EqualValues(0, rule.InputLower.OutputMax)
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t.EqualValues(0, rule.InputUpper.OutputMin)
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}
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func (t *MappingRuleAxisCombinedTests) TestMatchEvent() {
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rule := NewMappingRuleAxisCombined(t.base, t.inputTargetLower, t.inputTargetUpper, t.outputTarget)
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t.Run("Lower Input", func() {
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testCases := []struct{ in, out int32 }{
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{10000, AxisValueMin},
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{0, 0},
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{5000, AxisValueMin / 2},
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}
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for _, testCase := range testCases {
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t.Run(fmt.Sprintf("%d->%d", testCase.in, testCase.out), func() {
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t.inputDevice.Stub("AbsInfos").Return(map[evdev.EvCode]evdev.AbsInfo{
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evdev.ABS_X: {Minimum: 0, Maximum: 10000, Value: testCase.in},
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evdev.ABS_Y: {Minimum: 0, Maximum: 10000, Value: 0},
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}, nil)
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device, event := rule.MatchEvent(t.inputDevice, &evdev.InputEvent{Type: evdev.EV_ABS, Code: evdev.ABS_X, Value: testCase.in}, t.mode)
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t.Equal(t.outputDevice, device)
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t.InDelta(testCase.out, event.Value, 1)
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})
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}
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})
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t.Run("Upper Input", func() {
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testCases := []struct{ in, out int32 }{
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{10000, AxisValueMax},
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{0, 0},
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{5000, AxisValueMax / 2},
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}
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for _, testCase := range testCases {
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t.Run(fmt.Sprintf("%d->%d", testCase.in, testCase.out), func() {
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t.inputDevice.Stub("AbsInfos").Return(map[evdev.EvCode]evdev.AbsInfo{
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evdev.ABS_X: {Minimum: 0, Maximum: 10000, Value: 0},
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evdev.ABS_Y: {Minimum: 0, Maximum: 10000, Value: testCase.in},
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}, nil)
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device, event := rule.MatchEvent(t.inputDevice, &evdev.InputEvent{Type: evdev.EV_ABS, Code: evdev.ABS_Y, Value: testCase.in}, t.mode)
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t.Equal(t.outputDevice, device)
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t.InDelta(testCase.out, event.Value, 1)
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})
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}
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})
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t.Run("Combined Inputs", func() {
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testCases := []struct{ x, y, out int32 }{
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{0, 0, 0},
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{5000, 5000, 0},
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{10000, 10000, 0},
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{5000, 10000, AxisValueMax / 2},
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}
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for _, testCase := range testCases {
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t.Run(fmt.Sprintf("%d,%d->%d", testCase.x, testCase.y, testCase.out), func() {
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t.inputDevice.Stub("AbsInfos").Return(map[evdev.EvCode]evdev.AbsInfo{
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evdev.ABS_X: {Minimum: 0, Maximum: 10000, Value: testCase.x},
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evdev.ABS_Y: {Minimum: 0, Maximum: 10000, Value: testCase.y},
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}, nil)
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device, event := rule.MatchEvent(t.inputDevice, &evdev.InputEvent{Type: evdev.EV_ABS, Code: evdev.ABS_Y, Value: testCase.y}, t.mode)
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t.Equal(t.outputDevice, device)
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t.InDelta(testCase.out, event.Value, 1)
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})
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}
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})
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// TODO: add tests for exception cases
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}
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@ -14,6 +14,8 @@ type RuleTargetAxis struct {
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Inverted bool
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DeadzoneStart int32
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DeadzoneEnd int32
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OutputMin int32
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OutputMax int32
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axisSize int32
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deadzoneSize int32
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}
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@ -61,6 +63,8 @@ func NewRuleTargetAxis(device_name string,
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Device: device,
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Axis: axis,
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Inverted: inverted,
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OutputMin: AxisValueMin,
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OutputMax: AxisValueMax,
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DeadzoneStart: deadzoneStart,
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DeadzoneEnd: deadzoneEnd,
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deadzoneSize: deadzoneSize,
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@ -77,7 +81,7 @@ func NewRuleTargetAxis(device_name string,
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// in the deadzone, among other things.
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func (target *RuleTargetAxis) NormalizeValue(value int32) int32 {
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axisStrength := target.GetAxisStrength(value)
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return LerpInt(AxisValueMin, AxisValueMax, axisStrength)
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return LerpInt(target.OutputMin, target.OutputMax, axisStrength)
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}
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func (target *RuleTargetAxis) CreateEvent(value int32, mode *string) *evdev.InputEvent {
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@ -103,7 +107,7 @@ func (target *RuleTargetAxis) MatchEventDeviceAndCode(device Device, event *evde
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// TODO: Add tests
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func (target *RuleTargetAxis) InDeadZone(value int32) bool {
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return value >= target.DeadzoneStart && value <= target.DeadzoneEnd
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return target.deadzoneSize > 0 && value >= target.DeadzoneStart && value <= target.DeadzoneEnd
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}
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// GetAxisStrength returns a float between 0.0 and 1.0, representing the proportional
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@ -15,6 +15,10 @@ type RuleTargetAxisTests struct {
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call *mock.Call
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}
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func TestRunnerRuleTargetAxisTests(t *testing.T) {
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suite.Run(t, new(RuleTargetAxisTests))
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}
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func (t *RuleTargetAxisTests) SetupTest() {
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t.mock = new(InputDeviceMock)
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t.call = t.mock.On("AbsInfos").Return(map[evdev.EvCode]evdev.AbsInfo{
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@ -68,26 +72,41 @@ func (t *RuleTargetAxisTests) TestNewRuleTargetAxis() {
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func (t *RuleTargetAxisTests) TestNormalizeValue() {
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// Basic normalization should work
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ruleTarget, _ := NewRuleTargetAxis("", t.mock, evdev.ABS_X, false, 0, 0)
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t.Equal(AxisValueMax, ruleTarget.NormalizeValue(int32(10000)))
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t.Equal(AxisValueMin, ruleTarget.NormalizeValue(int32(0)))
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t.EqualValues(0, ruleTarget.NormalizeValue(int32(5000)))
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t.Run("Simple normalization", func() {
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ruleTarget, _ := NewRuleTargetAxis("", t.mock, evdev.ABS_X, false, 0, 0)
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t.Equal(AxisValueMax, ruleTarget.NormalizeValue(int32(10000)))
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t.Equal(AxisValueMin, ruleTarget.NormalizeValue(int32(0)))
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t.EqualValues(0, ruleTarget.NormalizeValue(int32(5000)))
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})
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// Normalization with a deadzone should work
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ruleTarget, _ = NewRuleTargetAxis("", t.mock, evdev.ABS_X, false, 0, 5000)
|
||||
t.Equal(AxisValueMax, ruleTarget.NormalizeValue(int32(10000)))
|
||||
t.True(ruleTarget.NormalizeValue(int32(5001)) < int32(-31000))
|
||||
t.EqualValues(0, ruleTarget.NormalizeValue(int32(7500)))
|
||||
t.Run("With Deadzone", func() {
|
||||
ruleTarget, _ := NewRuleTargetAxis("", t.mock, evdev.ABS_X, false, 0, 5000)
|
||||
t.Equal(AxisValueMax, ruleTarget.NormalizeValue(int32(10000)))
|
||||
t.True(ruleTarget.NormalizeValue(int32(5001)) < int32(-31000))
|
||||
t.EqualValues(0, ruleTarget.NormalizeValue(int32(7500)))
|
||||
})
|
||||
|
||||
// Normalization on an inverted axis should work
|
||||
ruleTarget, _ = NewRuleTargetAxis("", t.mock, evdev.ABS_X, true, 0, 0)
|
||||
t.Equal(AxisValueMax, ruleTarget.NormalizeValue(int32(0)))
|
||||
t.Equal(AxisValueMin, ruleTarget.NormalizeValue(int32(10000)))
|
||||
t.Run("Inverted", func() {
|
||||
ruleTarget, _ := NewRuleTargetAxis("", t.mock, evdev.ABS_X, true, 0, 0)
|
||||
t.Equal(AxisValueMax, ruleTarget.NormalizeValue(int32(0)))
|
||||
t.Equal(AxisValueMin, ruleTarget.NormalizeValue(int32(10000)))
|
||||
})
|
||||
|
||||
// Normalization past the stated axis bounds should clamp
|
||||
ruleTarget, _ = NewRuleTargetAxis("", t.mock, evdev.ABS_X, false, 0, 0)
|
||||
t.Equal(AxisValueMin, ruleTarget.NormalizeValue(int32(-30000)))
|
||||
t.Equal(AxisValueMax, ruleTarget.NormalizeValue(int32(30000)))
|
||||
t.Run("Out of bounds", func() { // Normalization past the stated axis bounds should clamp
|
||||
ruleTarget, _ := NewRuleTargetAxis("", t.mock, evdev.ABS_X, false, 0, 0)
|
||||
t.Equal(AxisValueMin, ruleTarget.NormalizeValue(int32(-30000)))
|
||||
t.Equal(AxisValueMax, ruleTarget.NormalizeValue(int32(30000)))
|
||||
})
|
||||
|
||||
t.Run("With partial output range", func() {
|
||||
ruleTarget, _ := NewRuleTargetAxis("", t.mock, evdev.ABS_X, false, 0, 0)
|
||||
ruleTarget.OutputMin = 0
|
||||
ruleTarget.OutputMax = AxisValueMax
|
||||
t.EqualValues(0, ruleTarget.NormalizeValue(int32(0)))
|
||||
t.EqualValues(AxisValueMax, ruleTarget.NormalizeValue(int32(10000)))
|
||||
t.InDelta(AxisValueMax/2, ruleTarget.NormalizeValue(int32(5000)), 10.0)
|
||||
})
|
||||
}
|
||||
|
||||
func (t *RuleTargetAxisTests) TestMatchEvent() {
|
||||
|
@ -178,7 +197,3 @@ func (t *RuleTargetAxisTests) TestGetAxisStrength() {
|
|||
t.Equal(1.0, ruleTarget.GetAxisStrength(0))
|
||||
})
|
||||
}
|
||||
|
||||
func TestRunnerRuleTargetAxisTests(t *testing.T) {
|
||||
suite.Run(t, new(RuleTargetAxisTests))
|
||||
}
|
||||
|
|
|
@ -7,9 +7,32 @@ import (
|
|||
|
||||
type InputDeviceMock struct {
|
||||
mock.Mock
|
||||
calls []*mock.Call
|
||||
}
|
||||
|
||||
func NewInputDeviceMock() *InputDeviceMock {
|
||||
m := new(InputDeviceMock)
|
||||
m.calls = make([]*mock.Call, 0, 10)
|
||||
return m
|
||||
}
|
||||
|
||||
func (m *InputDeviceMock) AbsInfos() (map[evdev.EvCode]evdev.AbsInfo, error) {
|
||||
args := m.Called()
|
||||
return args.Get(0).(map[evdev.EvCode]evdev.AbsInfo), args.Error(1)
|
||||
}
|
||||
|
||||
// TODO: this would make a great library class functioning as a slight improvement on testify's
|
||||
// mocks for instances where we want to redefine behavior more often...
|
||||
// (alternately, this is possibly an anti-pattern in Go, in which case find a cleaner way to do this and remove)
|
||||
func (m *InputDeviceMock) Stub(method string) *mock.Call {
|
||||
call := m.On(method)
|
||||
m.calls = append(m.calls, call)
|
||||
return call
|
||||
}
|
||||
|
||||
func (m *InputDeviceMock) Reset() {
|
||||
for _, call := range m.calls {
|
||||
call.Unset()
|
||||
}
|
||||
m.calls = make([]*mock.Call, 0, 10)
|
||||
}
|
||||
|
|
|
@ -41,9 +41,11 @@ Configuration can be fairly complicated and repetitive. If anyone wants to creat
|
|||
|
||||
After building (see below) and writing your configuration (see above), just run `joyful`. You can use `joyful --config <directory>` to specify different configuration profiles; just put all the YAML files for a given profile in a unique directory.
|
||||
|
||||
Pressing `<enter>` in the running terminal window will reload the `rules` section of your config files, so you can make changes to your rules without restarting the application. Applying any changes to `devices` or `modes` requires exiting and re-launching the program.
|
||||
|
||||
## Technical details
|
||||
|
||||
Joyful is written in golang, and uses evdev/uinput to manage devices.
|
||||
Joyful is written in golang, and uses evdev/uinput to manage devices. See `cmd/joyful/main.go` for the program's entry point.
|
||||
|
||||
### Build & Install
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue