Add (semi-experimental) support for multiple deadzones and deadzones that emit a fixed value.

This commit is contained in:
Anna Rose Wiggins 2025-09-14 18:47:48 -04:00
parent 8a903e0703
commit 2e8c2c5404
8 changed files with 246 additions and 178 deletions

View file

@ -67,7 +67,7 @@ func (t *MappingRuleAxisToButtonTests) SetupTest() {
Maximum: 10000,
},
}, nil)
t.inputRule, _ = NewRuleTargetAxis("test-input", t.inputDevice, evdev.ABS_X, false, int32(0), int32(1000))
t.inputRule, _ = NewRuleTargetAxis("test-input", t.inputDevice, evdev.ABS_X, false, []Deadzone{{Start: 0, End: 1000}})
t.outputDevice = &evdev.InputDevice{}
t.outputRule, _ = NewRuleTargetButton("test-output", t.outputDevice, evdev.ABS_X, false)
@ -113,14 +113,16 @@ func (t *MappingRuleAxisToButtonTests) TestMatchEvent() {
Code: evdev.ABS_X,
Value: 1001,
}, t.mode)
t.True(testRule.nextEvent > time.Duration(700*time.Millisecond))
// Allow leeway since time passes during the test
t.True(testRule.nextEvent > time.Duration(650*time.Millisecond))
testRule.MatchEvent(t.inputDevice, &evdev.InputEvent{
Type: evdev.EV_ABS,
Code: evdev.ABS_X,
Value: 5500,
}, t.mode)
t.Equal(time.Duration(500*time.Millisecond), testRule.nextEvent)
// Allow up to 50 ms leeway since time passes during the test
t.InDelta(time.Duration(500*time.Millisecond), testRule.nextEvent, 50000000)
})
}