(WIP) Implement axis-to-relaxis repeats; similar to buttons but for discretized relative axis inputs. (i.e. mousewheel)

This commit is contained in:
Anna Rose Wiggins 2025-07-15 00:46:07 -04:00
parent 8bbb84da85
commit 0915ea059a
10 changed files with 224 additions and 18 deletions

View file

@ -1,11 +1,20 @@
package mappingrules
import "github.com/holoplot/go-evdev"
import (
"time"
"github.com/holoplot/go-evdev"
)
type MappingRule interface {
MatchEvent(RuleTargetDevice, *evdev.InputEvent, *string) (*evdev.InputDevice, *evdev.InputEvent)
}
type TimedEventEmitter interface {
TimerEvent() *evdev.InputEvent
GetOutputDevice() *evdev.InputDevice
}
// RuleTargets represent either a device input to match on, or an output to produce.
// Some RuleTarget types may work via side effects, such as RuleTargetModeSelect.
type RuleTarget interface {
@ -39,4 +48,5 @@ type RuleTargetDevice interface {
const (
AxisValueMin = int32(-32768)
AxisValueMax = int32(32767)
NoNextEvent = time.Duration(-1)
)

View file

@ -19,10 +19,6 @@ type MappingRuleAxisToButton struct {
pressed bool
}
const (
NoNextEvent = time.Duration(-1)
)
func NewMappingRuleAxisToButton(base MappingRuleBase, input *RuleTargetAxis, output *RuleTargetButton, repeatRateMin, repeatRateMax int) *MappingRuleAxisToButton {
return &MappingRuleAxisToButton{
MappingRuleBase: base,
@ -50,6 +46,7 @@ func (rule *MappingRuleAxisToButton) MatchEvent(device RuleTargetDevice, event *
}
// If we aren't repeating, we trigger the event immediately
// TODO: we aren't using pressed correctly; that should be set *and released* in here...
if rule.RepeatRateMin == 0 || rule.RepeatRateMax == 0 {
rule.nextEvent = time.Millisecond
return nil, nil
@ -73,7 +70,7 @@ func (rule *MappingRuleAxisToButton) TimerEvent() *evdev.InputEvent {
}
// This indicates that we should not emit another event
if rule.nextEvent == -1 {
if rule.nextEvent == NoNextEvent {
rule.lastEvent = time.Now()
return nil
}
@ -86,3 +83,7 @@ func (rule *MappingRuleAxisToButton) TimerEvent() *evdev.InputEvent {
return nil
}
func (rule *MappingRuleAxisToButton) GetOutputDevice() *evdev.InputDevice {
return rule.Output.Device
}

View file

@ -0,0 +1,98 @@
package mappingrules
import (
"time"
"git.annabunches.net/annabunches/joyful/internal/logger"
"github.com/holoplot/go-evdev"
)
// TODO: add tests
// TODO: deadzones seem to calculate correctly in one direction but not the other when computing axis strength...
// MappingRuleAxisToRelaxis represents a rule that converts an axis input into a (potentially repeating)
// button output.
type MappingRuleAxisToRelaxis struct {
MappingRuleBase
Input *RuleTargetAxis
Output *RuleTargetRelaxis
RepeatRateMin int
RepeatRateMax int
Increment int32
nextEvent time.Duration
lastEvent time.Time
}
func NewMappingRuleAxisToRelaxis(
base MappingRuleBase,
input *RuleTargetAxis,
output *RuleTargetRelaxis,
repeatRateMin, repeatRateMax, increment int) *MappingRuleAxisToRelaxis {
return &MappingRuleAxisToRelaxis{
MappingRuleBase: base,
Input: input,
Output: output,
RepeatRateMin: repeatRateMin,
RepeatRateMax: repeatRateMax,
Increment: int32(increment),
lastEvent: time.Now(),
nextEvent: NoNextEvent,
}
}
func (rule *MappingRuleAxisToRelaxis) MatchEvent(
device RuleTargetDevice,
event *evdev.InputEvent,
mode *string) (*evdev.InputDevice, *evdev.InputEvent) {
if !rule.MappingRuleBase.modeCheck(mode) ||
!rule.Input.MatchEventDeviceAndCode(device, event) {
return nil, nil
}
defer func() {
logger.Logf("DEBUG: Rule '%s' nextEvent == '%v' with device value '%d'", rule.Name, rule.nextEvent, event.Value)
}()
// If we're inside the deadzone, unset the next event
if rule.Input.InDeadZone(event.Value) {
rule.nextEvent = NoNextEvent
return nil, nil
}
// If we aren't repeating, we trigger the event immediately
// TODO: this still needs the pressed parameter...
if rule.RepeatRateMin == 0 || rule.RepeatRateMax == 0 {
rule.nextEvent = time.Millisecond
return nil, nil
}
// use the axis value and the repeat rate to set a target time until the next event
strength := 1.0 - rule.Input.GetAxisStrength(event.Value)
rate := int64(LerpInt(rule.RepeatRateMax, rule.RepeatRateMin, strength))
rule.nextEvent = time.Duration(rate * int64(time.Millisecond))
return nil, nil
}
// TimerEvent returns an event when enough time has passed (compared to the last recorded axis value)
// to emit an event.
func (rule *MappingRuleAxisToRelaxis) TimerEvent() *evdev.InputEvent {
// This indicates that we should not emit another event
if rule.nextEvent == NoNextEvent {
rule.lastEvent = time.Now()
return nil
}
if time.Now().Compare(rule.lastEvent.Add(rule.nextEvent)) > -1 {
rule.lastEvent = time.Now()
return rule.Output.CreateEvent(rule.Increment, nil)
}
return nil
}
func (rule *MappingRuleAxisToRelaxis) GetOutputDevice() *evdev.InputDevice {
return rule.Output.Device.(*evdev.InputDevice)
}

View file

@ -0,0 +1,46 @@
package mappingrules
import (
"github.com/holoplot/go-evdev"
)
type RuleTargetRelaxis struct {
DeviceName string
Device RuleTargetDevice
Axis evdev.EvCode
Inverted bool
}
func NewRuleTargetRelaxis(device_name string,
device RuleTargetDevice,
axis evdev.EvCode,
inverted bool) (*RuleTargetRelaxis, error) {
return &RuleTargetRelaxis{
DeviceName: device_name,
Device: device,
Axis: axis,
Inverted: inverted,
}, nil
}
// NormalizeValue takes a raw input value and converts it to a value suitable for output.
//
// Relative axes are currently only supported for output.
// TODO: make this have an error return?
func (target *RuleTargetRelaxis) NormalizeValue(value int32) int32 {
return 0
}
func (target *RuleTargetRelaxis) CreateEvent(value int32, mode *string) *evdev.InputEvent {
return &evdev.InputEvent{
Type: evdev.EV_REL,
Code: target.Axis,
Value: value,
}
}
// Relative axis is only supported for output.
func (target *RuleTargetRelaxis) MatchEvent(device RuleTargetDevice, event *evdev.InputEvent) bool {
return false
}