Refactor mapping rules.
This commit is contained in:
parent
b9d02e6482
commit
08fc828b46
6 changed files with 176 additions and 165 deletions
54
internal/mappingrules/mapping_rule_proportional_axis.go
Normal file
54
internal/mappingrules/mapping_rule_proportional_axis.go
Normal file
|
@ -0,0 +1,54 @@
|
|||
package mappingrules
|
||||
|
||||
import (
|
||||
"time"
|
||||
|
||||
"github.com/holoplot/go-evdev"
|
||||
)
|
||||
|
||||
// TODO: How are we going to implement this? It needs to operate on a timer...
|
||||
type MappingRuleProportionalAxis struct {
|
||||
MappingRuleBase
|
||||
Input *RuleTargetAxis
|
||||
Output *RuleTargetButton
|
||||
Sensitivity int32
|
||||
LastValue int32
|
||||
LastEvent time.Time
|
||||
}
|
||||
|
||||
func (rule *MappingRuleProportionalAxis) MatchEvent(device *evdev.InputDevice, event *evdev.InputEvent, mode *string) *evdev.InputEvent {
|
||||
if !rule.MappingRuleBase.modeCheck(mode) {
|
||||
return nil
|
||||
}
|
||||
|
||||
if device != rule.Input.GetDevice() ||
|
||||
event.Code != rule.Input.GetCode() {
|
||||
return nil
|
||||
}
|
||||
|
||||
// set the last value to the normalized input value
|
||||
rule.LastValue = rule.Input.NormalizeValue(event.Value)
|
||||
return nil
|
||||
}
|
||||
|
||||
// TimerEvent returns an event when enough time has passed (compared to the last recorded axis value)
|
||||
// to emit an event.
|
||||
func (rule *MappingRuleProportionalAxis) TimerEvent() *evdev.InputEvent {
|
||||
// This is tighter coupling than we'd like, but it will do for now.
|
||||
// TODO: maybe it would be better to just be more declarative about event types and their inputs and outputs.
|
||||
if rule.LastValue < rule.Input.AxisStart {
|
||||
rule.LastEvent = time.Now()
|
||||
return nil
|
||||
}
|
||||
|
||||
// calculate target time until next event press
|
||||
// nextEvent := rule.LastEvent + (rule.LastValue)
|
||||
|
||||
// TODO: figure out what the condition should be
|
||||
if false {
|
||||
// TODO: emit event
|
||||
rule.LastEvent = time.Now()
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue