Add new enemy, refactor a bit, add armor.

This commit is contained in:
Anna Rose Wiggins 2023-09-30 15:34:29 -04:00
parent 4aa4c129dc
commit f6ae85dcb1
4 changed files with 39 additions and 5 deletions

View file

@ -9,7 +9,8 @@ import "CoreLibs/graphics"
import "CoreLibs/sprites"
import "CoreLibs/timer"
import "kani"
import "ika"
import "enemy/ika"
import "enemy/ebi"
local gfx <const> = playdate.graphics
@ -28,6 +29,22 @@ function setup()
enemy:moveTo(350, 120)
enemy:add()
enemy = Ebi()
enemy:moveTo(300, 50)
enemy:add()
enemy = Ebi()
enemy:moveTo(300, 100)
enemy:add()
enemy = Ebi()
enemy:moveTo(300, 150)
enemy:add()
enemy = Ebi()
enemy:moveTo(300, 200)
enemy:add()
makeWalls()
drawBackground()