Resize sprites, tighten player hitbox, implement smarter collision.

This commit is contained in:
Anna Rose Wiggins 2023-10-03 18:49:40 -04:00
parent eb6d37f99c
commit 9a26eb4b3a
5 changed files with 11 additions and 5 deletions

View file

@ -53,7 +53,8 @@ function Kani:init(ui)
self.type = 'kani'
self:setGroupMask(0x2)
self:setCollidesWithGroupsMask(0xd)
self:setCollideRect(1,12,25,24)
self.reserveCharge = 100
-- controls the speed the crank recharges the player's reserves. A lower number allows faster charging.
@ -155,6 +156,6 @@ end
function Kani:runReady()
local collisions = Kani.super.runReady(self)
for i=0, #collisions, 1 do
-- handle player-triggered collisions
-- TODO: handle player-triggered collisions
end
end