Implement first enemy, bullet damage and collision.

This commit is contained in:
Anna Rose Wiggins 2023-09-30 15:19:04 -04:00
parent 032cc0a2ed
commit 4aa4c129dc
7 changed files with 82 additions and 26 deletions

View file

@ -9,6 +9,7 @@ import "CoreLibs/graphics"
import "CoreLibs/sprites"
import "CoreLibs/timer"
import "kani"
import "ika"
local gfx <const> = playdate.graphics
@ -23,6 +24,10 @@ function setup()
player:add()
ui:add()
local enemy = Ika()
enemy:moveTo(350, 120)
enemy:add()
makeWalls()
drawBackground()