Add code for repeating waves of enemies, adding intro animations so the enemies can 'fly in', and refactor entity to use a state machine system for more flexibility.

This commit is contained in:
Anna Rose Wiggins 2023-10-03 16:16:19 -04:00
parent 2a2b106df0
commit 001ed4cfa4
8 changed files with 253 additions and 49 deletions

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src/enemies.lua Normal file
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-- Convenience import for all enemy types
import "enemy/ebi"
import "enemy/ika"