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anna
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a_pleasant_stroll
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PICO-8 demo of an infinitely scrolling procedurally generated map.
game
pico-8
procgen
32
commits
1
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tags
63
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Lua
100%
4eb7632682
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Anna Wiggins
4eb7632682
Only render 7x7 instead of 8x8, so that we can center the player on the screen more easily.
2019-12-11 13:30:18 -05:00
a_pleasant_stroll.p8
Rework the game to use double-sized sprites. This gives us more room for detail.
2019-12-11 13:23:25 -05:00
debug.lua
Lots of code cleanup. Start implementing mod buffer culling.
2019-12-11 01:34:46 -05:00
index_map.md
Rework the game to use double-sized sprites. This gives us more room for detail.
2019-12-11 13:23:25 -05:00
main.lua
Save player location to cartdata
2019-12-11 02:13:27 -05:00
player.lua
Only render 7x7 instead of 8x8, so that we can center the player on the screen more easily.
2019-12-11 13:30:18 -05:00
sound.lua
Initial music playing code.
2019-12-09 14:54:09 -05:00
world.lua
Only render 7x7 instead of 8x8, so that we can center the player on the screen more easily.
2019-12-11 13:30:18 -05:00