Fix broken redraw code, implement player sprites (some) and get ready for interactable objects.
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5 changed files with 101 additions and 52 deletions
93
index_map.md
93
index_map.md
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@ -1,39 +1,54 @@
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### sprites
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---
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### map tiles
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2 - grass
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3 - bush
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4 - tree
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5 - red flowers
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6 - pink flowers
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7 - mushrooms
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8 - big mushroom
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9 - sand
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10 - cactus with flower
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11 - pebbles
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12 - rock
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13 - cactus
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14 - tree stump
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15 - cactus stump
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16 - mushroom stump
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17 - long grass
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### inventory icons
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65 - wood
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66 - mushroom
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67 - cactus meat
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68 - cactus flower
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### sfx
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---
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0 - noise effect for wind track (sfx 9)
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1 - little bell
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8 - desert music 1
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9 - desert wind
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10 - desert music 2
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11 - chopping wood
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12 - chopping vegetation
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### patterns
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---
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0-1 - desert bgm (loops on 1)
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### sprites
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---
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### map tiles
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2 - grass
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3 - bush
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4 - tree
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5 - red flowers
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6 - pink flowers
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7 - mushrooms
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8 - big mushroom
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9 - sand
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10 - cactus with flower
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11 - pebbles
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12 - rock
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13 - cactus
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14 - tree stump
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15 - cactus stump
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16 - mushroom stump
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17 - empty bush
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18 - long grass
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### inventory icons
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65 - wood
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66 - mushroom
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67 - cactus meat
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68 - cactus flower
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69 - berries
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### HUD and player
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119 - interaction exclamation
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120 - player back
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121 - player front
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122 - player left
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123 - player right
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124 - player up-left
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125 - player up-right
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126 - player down-left
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127 - player down-right
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### sfx
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---
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0 - noise effect for wind track (sfx 9)
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1 - little bell
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8 - desert music 1
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9 - desert wind
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10 - desert music 2
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11 - chopping wood
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12 - chopping thick vegetation
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13 - collecting small vegetation
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### patterns
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---
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0-1 - desert bgm (loops on 1)
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