space_engineers/AirMonitor
2025-02-14 16:20:50 -05:00
..
AirDoor.cs Actually use the IConsoleProgram interface where appropriate. (we may trim this down later to only use the actual IConsole where appropriate...) 2025-02-13 21:11:46 -05:00
AirMonitor.csproj Cleanup old sequencer references. 2025-02-14 15:57:46 -05:00
AirMonitor.mdk.ini Add an air monitor script and necessary additions to the Sequencer. 2025-02-11 00:20:39 -05:00
AirMonitor.mdk.local.ini Add an air monitor script and necessary additions to the Sequencer. 2025-02-11 00:20:39 -05:00
AirMonitorDisplay.cs Fix sprite-based rendering, add checkmark, add automatic scaling. 2025-02-13 13:38:46 -05:00
AirZone.cs Oops, interface implementations on Program don't carry over into the compiled game script. IConsoleProgram will have to just stand as a compile-time checking convenience. 2025-02-14 16:20:50 -05:00
Instructions.readme Add an air monitor script and necessary additions to the Sequencer. 2025-02-11 00:20:39 -05:00
Program.cs Actually use the IConsoleProgram interface where appropriate. (we may trim this down later to only use the actual IConsole where appropriate...) 2025-02-13 21:11:46 -05:00
thumb.png Add an air monitor script and necessary additions to the Sequencer. 2025-02-11 00:20:39 -05:00