Don't allow cycling an already cycling airlock.

This commit is contained in:
Anna Rose 2025-02-11 21:47:22 -05:00
parent 536b4a5ea5
commit d5775df58a

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@ -140,6 +140,7 @@ namespace IngameScript
public IEnumerator<bool> CycleAirlock()
{
if (Cycling) yield break;
Cycling = true;
setLights(AirlockLightState.Cycling);