Actually use the IConsoleProgram interface where appropriate. (we may trim this down later to only use the actual IConsole where appropriate...)
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@ -86,7 +86,7 @@ namespace IngameScript
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private const int CooldownTicks = 12;
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private const int SealTimeoutTicks = 30;
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public Airlock(string name, Program _program)
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public Airlock(string name, IConsoleProgram _program)
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{
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_ini = _program.Ini;
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_name = name;
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