Fix bug oops.

This commit is contained in:
Anna Rose 2023-09-28 17:10:16 -04:00
parent 7cf9c498d7
commit 94e0e2685d

View File

@ -136,7 +136,8 @@ end
function movePaddle(ticks)
if ticks == 0 then return end
paddle:moveWithCollisions(paddle.x, paddle.y + ticks*-5)
local collisions = select(3, paddle:moveWithCollisions(paddle.x, paddle.y + ticks*-5))
for i = 1, #collisions, 1 do
local obj = collisions[i].other
if obj:isa(Brick) then