Add node execution code.
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@ -5,6 +5,7 @@ compile "0:/os/rocketos" to "1:/boot/rocketos".
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compile "0:/lib/navigation" to "1:/lib/navigation".
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compile "0:/lib/throttle" to "1:/lib/throttle".
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compile "0:/launch" to "1:/launch".
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compile "0:/nextnode" to "1:/nextnode".
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// Set OS to boot and restart.
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set core:bootfilename to "boot/rocketos".
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13
launch.ks
13
launch.ks
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@ -35,14 +35,6 @@ lock THROTTLE to 1.0.
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lock STEERING to heading(90,90,270).
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stage.
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// // DEBUG
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// until false {
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// lock STEERING to heading(90,90,-90).
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// wait 3.
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// lock STEERING to SHIP:SRFPROGRADE.
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// wait 3.
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// }
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wait until SHIP:ALTITUDE > 200.
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lock STEERING to heading(90, GRAVITY_PITCH, 270).
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@ -76,9 +68,10 @@ until SHIP:ORBIT:APOAPSIS > 80000 {
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wait 0.001.
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}
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SHIP:ADD(CreateCircularizationNode(SHIP:ORBIT:ETA:APOAPSIS)).
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print "Releasing controls. Good luck, Kerman!".
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lock THROTTLE to 0.0.
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wait 0.001.
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set SHIP:CONTROL:PILOTMAINTHROTTLE to 0.
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unlock THROTTLE.
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unlock STEERING.
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SAS on.
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@ -1,6 +1,30 @@
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// functions for calculating steering values.
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@lazyglobal off.
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function GetPitch {
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parameter v is SHIP:FACING:FOREVECTOR.
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return 90 - vectorangle(SHIP:UP:FOREVECTOR, v).
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}
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function CreateCircularizationNode {
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parameter usePeriapsis is false.
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local target is SHIP:ORBIT:APOAPSIS.
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local t is SHIP:ORBIT:ETA:APOAPSIS.
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if usePeriapsis {
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set target to SHIP:ORBIT:PERIAPSIS.
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set t to SHIP:ORBIT:ETA:PERIAPSIS.
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}
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local n is Node(t, 0, 0, 0).
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// move fast until we pass our target.
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until (usePeriapsis and n:ORBIT:APOAPSIS < target) or n:ORBIT:PERIAPSIS > target {
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set n:PROGRADE to n:PROGRADE + 1.
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}
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// now bring it back in real slow until we come back.
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until (usePeriapsis and n:ORBIT:APOAPSIS > target) or n:ORBIT:PERIAPSIS < target {
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set n:PROGRADE to n:PROGRADE - 0.01.
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}
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return n.
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}
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@ -1,4 +1,4 @@
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// Functions for calculating navigational and guidance values.
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// Functions for calculating thrust values.
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@lazyglobal off.
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// Returns the throttle value you should use to achieve the
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@ -42,15 +42,16 @@ function SensorCheck {
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set HAS_GRAV_SENSOR to false.
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}
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// adapted from https://github.com/sporadisk/KSP-KOS-scripts/blob/master/modules/GravityTurn.ks
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// todo: I don't think I actually like this code...
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function GravityTurn {
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parameter TargetDirection is 90.
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parameter TargetApoapsis is 80000.
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parameter Factor is 1.
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function BurnTime {
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parameter dV.
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local remFactor is (2 / Factor).
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local remHeight is (SHIP:APOAPSIS/TargetApoapsis).
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local angle is (90 * (1 - (remHeight ^ remFactor))).
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return heading(TargetDirection, angle, 90).
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list ENGINES in en.
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local f is en[0]:MAXTHRUST * 1000. // Engine Thrust (kg * m/s²)
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local m is SHIP:MASS * 1000. // Starting mass (kg)
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local e is CONSTANT():E. // Base of natural log
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local p is en[0]:ISP. // Engine ISP (s)
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local g is 9.80665. // Gravitational acceleration constant (m/s²)
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return g * m * p * (1 - e^(-dV/(g*p))) / f.
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}
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17
nextnode.ks
Normal file
17
nextnode.ks
Normal file
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@ -0,0 +1,17 @@
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runpathonce("lib/navigation").
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runpathonce("lib/throttle").
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SAS off.
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local n is SHIP:NEXTNODE.
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local t is BurnTime(n:MAG)/2.
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lock STEERING to n:DELTAV.
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wait until VectorAngle(SHIP:VELOCITY, STEERINGMANAGER:TARGET) <= 0.1.
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KUNIVERSE:WARP:WarpTo(n:TIME - t - 5).
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wait until n:ETA <= t.
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lock THROTTLE to 1.0.
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wait until n:DELTAV:MAG <= 0.1.
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unlock THROTTLE.
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unlock STEERING.
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@ -1,14 +1,20 @@
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function launchButtonPressed {
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run "launch"(
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run "launch"(
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targetApo:TEXT:ToNumber(),
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gravTurnStart:TEXT:ToNumber(),
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initialPitch:TEXT:ToNumber()
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).
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}
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function nodeButtonPressed {
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run "executenode".
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}
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// Button panel
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CreateGUI().
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local interface is gui(200).
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set interface:X to 150.
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set interface:X to 200.
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set interface:Y to 900.
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// Launch button
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@ -31,6 +37,9 @@ local targetApo is hBox:AddTextField("80000").
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local launchButton is interface:AddButton("Launch").
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set launchButton:onClick to launchButtonPressed@.
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local nodeButton is interface:AddButton("Execute Node").
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set launchButton:onClick to nodeButtonPressed@.
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interface:show().
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wait until false.
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