Stage during ascent, if needed.
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@ -21,6 +21,16 @@ function Launch {
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wait 0.5.
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wait 0.5.
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}
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}
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// staging logic. Stage as many times as needed until we finish ascent.
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// Once Apo target is attained just drop this trigger.
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when FlameOut() or SHIP:ORBIT:APOAPSIS > APOAPSIS_TARGET then {
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if SHIP:ORBIT:APOAPSIS > APOAPSIS_TARGET {
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return false.
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}
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stage.
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return true.
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}
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// Hold throttle to maintain 1.5 TWR.
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// Hold throttle to maintain 1.5 TWR.
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// We do *not* use a PID Loop here because we can
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// We do *not* use a PID Loop here because we can
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// calculate the correct value discretely.
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// calculate the correct value discretely.
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@ -13,7 +13,7 @@ function ExecNode {
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if WillStage(NEXTNODE:DELTAV:MAG) {
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if WillStage(NEXTNODE:DELTAV:MAG) {
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print "WARNING: kOS will stage during this node execution. Safe cancellation requires reboot.".
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print "WARNING: kOS will stage during this node execution. Safe cancellation requires reboot.".
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when flameOut() then {
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when FlameOut() then {
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print "Flameout detected. Staging.".
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print "Flameout detected. Staging.".
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stage.
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stage.
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}
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}
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@ -156,7 +156,7 @@ function stageMass {
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return m.
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return m.
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}
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}
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function flameOut {
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function FlameOut {
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local ens is List().
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local ens is List().
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list engines in ens.
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list engines in ens.
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for en in ens {
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for en in ens {
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