Improve launch sequence, add some control buttons to rocket program.

This commit is contained in:
Anna Rose 2021-09-13 23:51:18 -04:00
parent 9b034aaa1a
commit 6830f23613
4 changed files with 88 additions and 19 deletions

View File

@ -30,14 +30,12 @@ function pitchProgram {
function Launch {
parameter apoapsisTarget is 80000.
parameter atmoTWR is 2.0.
// parameter leadAngle is 2.
parameter minPitch is 5.
parameter initialPitch is 20.
parameter pitchTime is 30.
parameter kickAngle is 20.
parameter kickTime is 30.
parameter kickStart is 100.
parameter autoStage is true.
NoFuelResources(true).
// Configure subsystems.
RCS off.
SAS off.
@ -72,17 +70,18 @@ function Launch {
}
}
print "Phase 1: Vertical Ascent.".
lock THROTTLE to 1.0.
lock STEERING to Heading(90,90,270).
NoFuelResources(true).
PreLaunchCrossfeed(false).
stage.
wait until SHIP:VERTICALSPEED > 100.
wait until SHIP:VERTICALSPEED > kickStart.
print "Phase 2: Initial Pitch.".
local startTime is TIME:SECONDS.
lock STEERING to pitchProgram(initialPitch, pitchTime, startTime).
wait pitchTime.
lock STEERING to pitchProgram(kickAngle, kickTime, startTime).
wait kickTime.
print "Phase 3: Stable Prograde Boost.".
lock STEERING to getClampedDir(minPitch).

View File

@ -33,3 +33,20 @@ function NoFuelResources {
}
}
}
function PreLaunchCrossfeed {
parameter enable is true.
local eventName is "Disable Crossfeed".
if enable {
set eventName to "Enable Crossfeed".
}
for part in SHIP:PartsTagged("prelaunch") {
if part:MODULES:Find("ModuleToggleCrossfeed") = -1 {
print "Prelaunch part does not have crossfeed module. skipping.".
} else if part:GetModule("ModuleToggleCrossfeed"):ALLEVENTNAMES:Find(eventName) > -1 {
part:GetModule("ModuleToggleCrossfeed"):DoEvent(eventName).
}
}
}

View File

@ -3,11 +3,14 @@
// stages, spools up the engines, and then "releases control"
// to the main ship computer.
//
// *** TAGGING REQUIREMENTS ***
// The launchpad object should have the "launchpad" tag.
// The ship's main CPU (the one with launch functionality" should be tagged "shipcpu".
// Fuel tanks with the "nofuel" tag will have *all* resources temporarily disabled during this
// sequence. The main ship computer must re-enable them after staging. NoFuelResources in lib/systems is ideal
// Fuel tanks with the "nofuel" tag will have *all* resources temporarily disabled during the pre-launch
// sequence. The main ship computer must re-enable them after staging. NoFuelResources() in lib/systems is ideal
// for this.
// Similarly, any crossfeed-capable decouplers tagged "prelaunch" will have crossfeed ENABLED during pre-launch.
// MainCPU should, again, disable these once it stages. PreLaunchCrossfeed() in lib/systems is your friend.
RunOncePath("/lib/systems").
RunOncePath("/lib/ui").
@ -35,6 +38,7 @@ function preLaunch {
print "Beginning pre-launch sequence.".
NoFuelResources(false).
PreLaunchCrossfeed(true).
// turn on generator and fuel flow
enableLaunchpadFlow().
@ -56,7 +60,8 @@ function preLaunch {
local msg is Lex(
"command", "launch",
"angle", options["Kick Angle"]:TEXT:ToNumber(),
"time", options["Kick Time"]:TEXT:ToNumber()
"time", options["Kick Time"]:TEXT:ToNumber(),
"start", options["Kick Start"]:TEXT:ToNumber()
).
Processor("shipcpu"):CONNECTION:SendMessage(msg).
iface:Hide().
@ -76,7 +81,8 @@ MakeMenu(
List(
List("Spool-up Time", "SCALAR", "15"),
List("Kick Angle", "SCALAR", "30"),
List("Kick Time", "SCALAR", "45")
List("Kick Time", "SCALAR", "45"),
List("Kick Start", "SCALAR", "100")
),
"Execute",
preLaunch@

View File

@ -20,9 +20,9 @@ on AG9 {
// Top-level menu structure.
local iface is gui(250, 300).
set iface:X to 200.
set iface:Y to 700.
set iface:Y to 750.
local top is iface:AddVLayout().
local rows is list(MakeRow(top), MakeRow(top), MakeRow(top)).
local rows is list(MakeRow(top), MakeRow(top), MakeRow(top), MakeRow(top)).
local stk is iface:AddStack().
// Buttons and menus.
@ -95,8 +95,9 @@ MakeMenu(
MakeButton(rows[2], "Launch"),
List(
List("Target Apoapsis", "SCALAR", "80000"),
List("Initial Pitch", "SCALAR", "30"),
List("Pitch Time", "SCALAR", "45"),
List("Kick Angle", "SCALAR", "30"),
List("Kick Time", "SCALAR", "45"),
List("Kick Start", "SCALAR", "100"),
List("Atmo TWR", "SCALAR", "2.0"),
List("Minimum Pitch", "SCALAR", "5"),
List("Autostage", "BOOL", true)
@ -108,8 +109,9 @@ MakeMenu(
options["Target Apoapsis"]:TEXT:ToNumber(),
options["Atmo TWR"]:TEXT:ToNumber(),
options["Minimum Pitch"]:TEXT:ToNumber(),
options["Initial Pitch"]:TEXT:ToNumber(),
options["Pitch Time"]:TEXT:ToNumber(),
options["Kick Angle"]:TEXT:ToNumber(),
options["Kick Time"]:TEXT:ToNumber(),
options["Kick Start"]:TEXT:ToNumber(),
options["Autostage"]:PRESSED
).
}
@ -171,6 +173,50 @@ MakeMenu(
}
).
MakeButton(
rows[3],
"Pro",
{
set done to false.
lock STEERING to SHIP:PROGRADE.
wait until done.
set done to false.
}
).
MakeButton(
rows[3],
"Ret",
{
set done to false.
lock STEERING to SHIP:RETROGRADE.
wait until done.
set done to false.
}
).
MakeButton(
rows[3],
"Srf Pro",
{
set done to false.
lock STEERING to SHIP:SRFPROGRADE.
wait until done.
set done to false.
}
).
MakeButton(
rows[3],
"Srf Ret",
{
set done to false.
lock STEERING to SHIP:SRFRETROGRADE.
wait until done.
set done to false.
}
).
iface:show().
until SHIP:STATUS <> "PRELAUNCH" {
@ -184,6 +230,7 @@ until SHIP:STATUS <> "PRELAUNCH" {
5.0,
data["angle"],
data["time"],
data["start"],
true
).
}