Simplify lots of code in the launch sequence.
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launch.ks
41
launch.ks
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@ -1,3 +1,4 @@
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// runoncepath("lib/sensors").
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runoncepath("lib/throttle").
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runoncepath("lib/navigation").
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@ -5,8 +6,9 @@ parameter APOAPSIS_TARGET is 80000.
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parameter GRAVITY_TURN_START is 8000.
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parameter GRAVITY_PITCH is 75.
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parameter INITIAL_PITCH is 85.
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parameter MINIMUM_PITCH is 40.
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SensorCheck().
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parameter MINIMUM_PITCH is 5.
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local ATMO_TWR is 1.6.
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// Configure subsystems.
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CORE:PART:GETMODULE("kOSProcessor"):DOEVENT("Open Terminal").
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@ -23,57 +25,52 @@ from { local x is 5. } until x = 0 step { set x to x - 1. } do {
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// Hold throttle to maintain 1.5 TWR.
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// We do *not* use a PID Loop here because we can
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// calculate the correct value discretely.
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lock THROTTLE to ThrottleToTWR(1.5).
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lock THROTTLE to ThrottleToTWR(ATMO_TWR).
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print "Throttling to maintain a TWR of " + ATMO_TWR.
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// Main ascent control.
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lock THROTTLE to 1.0.
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lock STEERING to heading(90,90,270).
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stage.
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wait until SHIP:ALTITUDE > 200.
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lock STEERING to heading(90, INITIAL_PITCH, 270).
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print "Vectoring away from launchpad".
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lock STEERING to heading(90, INITIAL_PITCH, 270).
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wait until SHIP:ALTITUDE > GRAVITY_TURN_START.
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print "Pitching for gravity turn".
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// Pitch over...
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lock STEERING to heading(90, GRAVITY_PITCH, 270).
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print ("Locked to heading " + STEERINGMANAGER:TARGET). // debug?
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// Wait until we have rotated to (approximately) that pitch...
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wait until vectorangle(
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SHIP:FACING:FOREVECTOR,
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STEERINGMANAGER:TARGET:FOREVECTOR)
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< 0.5.
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// then wait until Prograde catches up.
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wait until vectorangle(
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SHIP:SRFPROGRADE:FOREVECTOR,
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STEERINGMANAGER:TARGET:FOREVECTOR)
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< 0.5.
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print "Locking to prograde".
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print "Locking to prograde, letting gravity do the hard work.".
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lock STEERING to GetAscentVector(MINIMUM_PITCH).
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wait until SHIP:ALTITUDE > 32000. // todo: if we have a pressure sensor we can use it to decide when to kick the throttle up instead, neat solution for e.g. Duna and Eve.
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until SHIP:ORBIT:APOAPSIS > 80000 {
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// todo: we may need different values for bodies other than Kerbin.
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local newHeading is lookdirup(SHIP:SRFPROGRADE:FOREVECTOR,
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heading(90, 0, 270):TOPVECTOR).
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if GetPitch(newHeading:FOREVECTOR) < MINIMUM_PITCH {
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set newHeading to heading(90, MINIMUM_PITCH, 270).
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}
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lock STEERING to newHeading.
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wait 0.001.
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}
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lock THROTTLE to 1.0.
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wait until SHIP:ORBIT:APOAPSIS > APOAPSIS_TARGET.
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lock THROTTLE to 0.0.
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set SHIP:CONTROL:PILOTMAINTHROTTLE to 0.
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wait 0.001.
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wait 0.001. // make sure these control updates get applied
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print "Target apoapsis acquired. Creating maneuver node".
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AddCircularizationNode().
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print "Releasing controls. Circularization maneuver added. Good luck, Kerman!".
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unlock THROTTLE.
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unlock STEERING.
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SAS on.
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wait 5.
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// todo - automatically execute the node
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CORE:PART:GETMODULE("kOSProcessor"):DOEVENT("Close Terminal").
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@ -6,6 +6,18 @@ function GetPitch {
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return 90 - vectorangle(SHIP:UP:FOREVECTOR, v).
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}
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function GetAscentVector {
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parameter minPitch.
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// face prograde, but hold a solid eastern heading and don't
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// rotate the ship
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local newHeading is lookdirup(SHIP:SRFPROGRADE:FOREVECTOR,
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heading(90, 0, 270):TOPVECTOR).
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if GetPitch(newHeading:FOREVECTOR) < minPitch {
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set newHeading to heading(90, minPitch, 270).
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}
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return newHeading.
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}
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function AddCircularizationNode {
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parameter usePeriapsis is false.
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local target is SHIP:ORBIT:APOAPSIS.
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@ -2,14 +2,7 @@
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@lazyglobal off.
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local G is 9.81.
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lock G to GetGravAcc().
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function GetGravAcc {
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if HAS_GRAV_SENSOR = true {
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return SHIP:SENSORS:GRAV:MAG.
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}
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return SHIP:BODY:MU / ((SHIP:BODY:RADIUS+SHIP:ALTITUDE)^2).
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}
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lock G to SHIP:BODY:MU / ((SHIP:BODY:RADIUS+SHIP:ALTITUDE)^2).
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// Returns the throttle value you should use to achieve the
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// target TWR. If TWR can't be achieved, returns 1.0. (full throttle)
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@ -27,22 +20,6 @@ function TWR {
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return t/(m*G).
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}
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// Check for various sensors and set appropriate global constants.
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// Currently only checks for grav sensor, as that's the only one used by this library.
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global HAS_GRAV_SENSOR is false.
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function SensorCheck {
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local SensorList is 0.
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list SENSORS in SensorList.
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for s in SensorList {
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if s:type = "grav" {
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print "Gravometric sensor detected".
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set HAS_GRAV_SENSOR to true.
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return.
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}
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}
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set HAS_GRAV_SENSOR to false.
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}
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function BurnTime {
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parameter dV.
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@ -24,7 +24,7 @@ local initialPitch is hBox:AddTextField("85").
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local hBox is interface:AddHBox().
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hBox:AddLabel("Minimum Pitch").
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local minimumPitch is hBox:AddTextField("40").
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local minimumPitch is hBox:AddTextField("5").
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local hBox is interface:AddHBox().
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hBox:AddLabel("Gravity Turn @").
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