Lots of changes everywhere.
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@ -73,8 +73,12 @@ function RenderDirAxes {
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}
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if vec <> V(0,0,0) {
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// RenderVectorShipRelative(vec).
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RenderDirAxes(vec).
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if vec:istype("vector") {
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RenderVectorWithComponents(vec).
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}
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if vec:istype("direction") {
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RenderDirAxes(vec).
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}
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}
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function ClearRenders {
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