2021-07-19 07:43:07 +00:00
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// functions for calculating steering values.
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2021-07-19 04:54:32 +00:00
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@lazyglobal off.
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function GetPitch {
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parameter v is SHIP:FACING:FOREVECTOR.
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return 90 - vectorangle(SHIP:UP:FOREVECTOR, v).
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}
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2021-07-19 07:43:07 +00:00
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2021-07-20 01:29:27 +00:00
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function GetAscentVector {
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parameter minPitch.
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// face prograde, but hold a solid eastern heading and don't
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// rotate the ship
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local newHeading is lookdirup(SHIP:SRFPROGRADE:FOREVECTOR,
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heading(90, 0, 270):TOPVECTOR).
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if GetPitch(newHeading:FOREVECTOR) < minPitch {
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set newHeading to heading(90, minPitch, 270).
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}
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return newHeading.
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}
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2021-07-19 08:46:05 +00:00
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function AddCircularizationNode {
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2021-07-19 07:43:07 +00:00
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parameter usePeriapsis is false.
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local target is SHIP:ORBIT:APOAPSIS.
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2021-07-19 08:46:05 +00:00
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local t is TIME + SHIP:ORBIT:ETA:APOAPSIS.
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2021-07-19 07:43:07 +00:00
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if usePeriapsis {
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set target to SHIP:ORBIT:PERIAPSIS.
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set t to SHIP:ORBIT:ETA:PERIAPSIS.
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}
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local n is Node(t, 0, 0, 0).
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2021-07-19 08:46:05 +00:00
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add(n).
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2021-07-20 06:38:29 +00:00
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local epsilon is 100.
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lock diff to n:ORBIT:APOAPSIS - n:ORBIT:PERIAPSIS.
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local pid is PIDLoop(0.05, 0.006, 0.006).
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set pid:EPSILON to epsilon.
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set pid:SETPOINT to n:ORBIT:APOAPSIS.
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until abs(diff) < epsilon {
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print diff.
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set n:PROGRADE to pid:Update(TIME:SECONDS, n:ORBIT:PERIAPSIS).
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wait 0.001.
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2021-07-19 07:43:07 +00:00
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}
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}
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