99 lines
2.7 KiB
Plaintext
99 lines
2.7 KiB
Plaintext
|
// Provides stabilization functions, including Hover.
|
||
|
|
||
|
|
||
|
// Stabilizes a rocket relative to the surface, with optional vertical
|
||
|
// velocity. Do not include both this and helicopter_stabilize.ks in one
|
||
|
// program.
|
||
|
function Hover {
|
||
|
parameter vertSpeed is 0.0.
|
||
|
|
||
|
set done to false.
|
||
|
SAS off.
|
||
|
|
||
|
lock THROTTLE to 0.0.
|
||
|
|
||
|
if SHIP:SENSORS:PRES = 0 {
|
||
|
// In a vacuum, perform a more efficient vacuum maneuver.
|
||
|
// This will call hoverAtmo after initial stabilization, to make sure
|
||
|
// we don't flip upside down.
|
||
|
hoverVac(vertSpeed).
|
||
|
} else {
|
||
|
hoverAtmo(vertSpeed).
|
||
|
}
|
||
|
|
||
|
set SHIP:CONTROL:PILOTMAINTHROTTLE to THROTTLE.
|
||
|
unlock THROTTLE.
|
||
|
unlock STEERING.
|
||
|
SAS on.
|
||
|
print "Stabilized operation ended. Returning control to pilot.".
|
||
|
set done to false.
|
||
|
}
|
||
|
|
||
|
function hoverAtmo {
|
||
|
parameter vertSpeed.
|
||
|
|
||
|
local headingV is V(0,0,0).
|
||
|
lock headingV to VectorExcl(SHIP:UP:FOREVECTOR, SHIP:SRFRETROGRADE).
|
||
|
|
||
|
// set up PID controllers
|
||
|
local pitchPID is PIDLoop(5, 0.1, 0.01, 0, 90).
|
||
|
set pitchPID:SETPOINT to 0.
|
||
|
|
||
|
local throttlePID is PIDLoop(0.1, 0.1, 0.001, 0, 1).
|
||
|
set throttlePID:SETPOINT to vertSpeed.
|
||
|
|
||
|
// we use the inverse of GROUNDSPEED because pitch and acceleration are
|
||
|
// inversely proportional here.
|
||
|
local newPitch is 0.0.
|
||
|
lock newPitch to pitchPID:Update(TIME:SECONDS, -SHIP:GROUNDSPEED).
|
||
|
lock STEERING to AngleAxis(-newPitch, SHIP:FACING:STARVECTOR) * headingV.
|
||
|
lock THROTTLE to throttlePID:Update(TIME:SECONDS, SHIP:VERTICALSPEED).
|
||
|
wait until done.
|
||
|
}
|
||
|
|
||
|
function hoverVac {
|
||
|
parameter vertSpeed.
|
||
|
// TODO: implement me!
|
||
|
hoverAtmo(vertSpeed).
|
||
|
}
|
||
|
|
||
|
// Convenience function for landing operations. Hover over a point with a negative velocity, shutting down on landing.
|
||
|
function Land {
|
||
|
set done to false.
|
||
|
when SHIP:STATUS = "LANDED" then {
|
||
|
set done to true.
|
||
|
}
|
||
|
Hover(-0.5).
|
||
|
set SHIP:CONTROL:PILOTMAINTHROTTLE to 0.0.
|
||
|
set done to false.
|
||
|
}
|
||
|
|
||
|
// Rocket-style point stability control.
|
||
|
// Hover, ascend, or descend at a fixed rate.
|
||
|
// Adjusts the throttle to control target vertical speed.
|
||
|
// Uses retrograde lock to cancel horizontal velocity.
|
||
|
// TODO: how does this work
|
||
|
// function PointStabilizeR {
|
||
|
// parameter vertSpeed is 0.0.
|
||
|
|
||
|
// set done to false.
|
||
|
// SAS off.
|
||
|
|
||
|
// lock STEERING to SHIP:RETROGRADE.
|
||
|
// wait until VectorAngle(
|
||
|
// SHIP:FACING:FOREVECTOR,
|
||
|
// SHIP:SRFRETROGRADE:FOREVECTOR) < 0.05.
|
||
|
|
||
|
// local throttlePID is PIDLoop(0.1, 0.001, 0.001, 0, 1).
|
||
|
// set throttlePID:SETPOINT to vertSpeed.
|
||
|
// lock THROTTLE to throttlePID:Update(TIME:SECONDS, SHIP:VERTICALSPEED).
|
||
|
// wait until done.
|
||
|
|
||
|
// set SHIP:CONTROL:PILOTMAINTHROTTLE to THROTTLE.
|
||
|
// unlock THROTTLE.
|
||
|
// unlock STEERING.
|
||
|
// SAS on.
|
||
|
// set done to false.
|
||
|
// print "Stabilized operation ended. Returning control to pilot.".
|
||
|
// }
|