Add crab emoji + keymap switching per-emoji.
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cb1700ee18
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d209838b3c
16
keymap.c
16
keymap.c
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@ -13,8 +13,10 @@ enum ctrl_keycodes {
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AB_IDLE,
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AB_DIM,
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AB_KSP,
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AB_ROSE, // TODO: delete if we ever figure out unicode support
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AB_MUSHROOM, // TODO: delete if we ever figure out unicode support
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// TODO: delete if we ever figure out unicode support
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AB_ROSE,
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AB_MUSHROOM,
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AB_CRAB,
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};
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enum tapdance_codes {
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@ -72,8 +74,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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TG(_LAYER_QWERTY), _______, _______, _______, _______, _______, _______, _______, _______, UC_WINC, UC_LINX, _______, DB_TOGG, _______, KC_MUTE, _______, \
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_______, AB_TYPE, AB_DIM, AB_FFXIV, AB_KSP, AB_IDLE, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MSTP, KC_VOLU, \
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_______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO, U_T_AGCR, AB_ROSE, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, \
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KC_CAPS, AB_MUSHROOM, AB_ROSE, RGB_MOD, RGB_HUD, RGB_SAD, RGB_RMOD, _______, _______, _______, _______, _______, _______, \
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_______, RGB_TOG, RGB_VAD, _______, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, _______, \
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KC_CAPS, AB_MUSHROOM, AB_ROSE, AB_CRAB, RGB_HUD, RGB_SAD, RGB_RMOD, _______, _______, _______, _______, _______, _______, \
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_______, RGB_TOG, RGB_VAD, RGB_MOD, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, _______, \
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_______, TG(_LAYER_PROTECT), _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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/*
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@ -373,11 +375,17 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) annabunches_mode_idle();
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return false;
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case AB_MUSHROOM:
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layer_off(_LAYER_QWERTY);
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if (record->event.pressed) SEND_STRING(SS_TAP(X_F14)"u1f344"SS_TAP(X_ENT));
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return false;
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case AB_ROSE:
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layer_off(_LAYER_QWERTY);
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if (record->event.pressed) SEND_STRING(SS_TAP(X_F14)"u1f339"SS_TAP(X_ENT));
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return false;
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case AB_CRAB:
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layer_on(_LAYER_QWERTY);
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if (record->event.pressed) SEND_STRING(SS_TAP(X_F14)"u1f980"SS_TAP(X_ENT));
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return false;
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default:
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return true; //Process all other keycodes normally
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}
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