crankani/src/enemy/ebi.lua
2023-09-30 16:11:39 -04:00

44 lines
913 B
Lua

-- A shrimp-like enemy unit
import "CoreLibs/object"
import "CoreLibs/graphics"
import "CoreLibs/sprites"
import "entity"
local gfx <const> = playdate.graphics
class("Ebi").extends(Entity)
function Ebi:init()
local img = gfx.image.new(10, 10, gfx.kColorBlack)
Ebi.super.init(self, img, 5)
self:setCollidesWithGroupsMask(0x3)
local dir = 1
if math.random(2) == 1 then
dir = -1
end
self.vector = {x=0, y=dir}
self:weaponTimer()
end
function Ebi:update()
local collisions = Ebi.super.update(self)
for i=1, #collisions, 1 do
if collisions[i].other:getGroupMask() == 0x1 then
self.vector.y *= -1
end
end
end
function Ebi:weaponTimer()
local t = playdate.timer.new(1000,
function()
local b = Bullet(2, 1, {x=-1, y=0}, 0x2)
b:moveTo(self.x - (self.width/2) - 1, self.y)
b:add()
end
)
t.repeats = true
end