Let enemies come out faster.
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@ -73,7 +73,7 @@ function newWave()
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local enemy = Ika(player)
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enemy.introAnimator = gfx.animator.new(
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10000,
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5000,
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startPosition,
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geom.point.new(350,120)
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)
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@ -91,7 +91,7 @@ function newWave()
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enemy = Ebi()
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enemy.vector = vector
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enemy.introAnimator = gfx.animator.new(
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5000,
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2500,
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startPosition,
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geom.point.new(x,y)
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)
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