Fix horizontal meter.
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c46ee29caa
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9102397c77
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@ -9,7 +9,7 @@ class("Meter").extends(gfx.sprite)
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function Meter:init(value, w, h, vertical)
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Meter.super.init(self)
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self.vertical = vertical or true
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self.vertical = vertical
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self:setSize(w, h)
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self:setZIndex(999)
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self:setValue(value)
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@ -29,7 +29,7 @@ function Meter:setValue(value)
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y = 0
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h = self.height
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x = 0
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w = self.width - playdate.math.lerp(0, self.width, value / 100)
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w = playdate.math.lerp(0, self.width, value / 100)
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end
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gfx.setColor(gfx.kColorWhite)
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gfx.fillRect(1, 1, self.width-2, self.height-2)
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@ -7,7 +7,7 @@ import "pipmeter"
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class("UI", {}).extends(playdate.object)
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function UI:init()
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self.chargeMeter = Meter(100, 10, 60)
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self.chargeMeter = Meter(100, 10, 60, true)
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self.healthMeter = Meter(100, 60, 10, false)
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self.weaponPowerMeter = PipMeter(0, 4, 4, 4, 3, true)
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self:moveTo(359, 199)
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