arduino-joystick/examples/switch_panel/switch_panel.ino

60 lines
1.4 KiB
C++

// An example sketch using the joystick library.
// In this example, we have 5 toggle switches that are configured
// as double-action pulsed buttons - that is, whenever they are toggled, they
// emit a short button press.
//
// This example uses the *old* Joystick API. You should strongly prefer the
// other, better examples in this directory!
#include <Bounce2.h>
#include <Joystick.h>
bool debug = false;
Joystick joystick(debug);
// Number of connected buttons.
int num_buttons = 5;
// Last known state of each pin.
int states[10] = {-1, -1, LOW, LOW, LOW, LOW, LOW, LOW, LOW, LOW};
void parsePins(bool init=false) {
// Input: figure out which pins have changed.
bool something_pressed = false;
for (int i = 2; i < 2 + num_buttons; i++) {
int newstate = digitalRead(i);
if (newstate != states[i]) {
states[i] = newstate;
if (!init) {
joystick.PressButton(i-2);
something_pressed = true;
}
}
}
// Output: Actually press the appropriate buttons, wait, then clear them all.
if (something_pressed) {
joystick.Write();
joystick.ReleaseAllButtons();
joystick.Write();
}
}
void InitInputs() {
for (int i = 2; i < 2 + num_buttons; i++) {
pinMode(i, INPUT_PULLUP);
}
parsePins(true);
}
void setup() {
pinMode(13, OUTPUT);
digitalWrite(13, LOW);
joystick.Init();
InitInputs();
}
void loop() {
parsePins();
if (debug) delay(900);
}