Commit Graph

27 Commits

Author SHA1 Message Date
690afdbce5 Rework example code, fix bugs and get to compiling state. Also introduce missing logic for the Matrix code to keep track of what column is active. 2021-11-22 20:10:08 +00:00
8ebc1a5523 Factor pin-reading logic into a new set of classes. 2021-11-22 19:12:44 +00:00
a4f00a0a23 No longer need encoder include in Joystick. 2021-11-22 16:45:52 +00:00
1a4916fd0e For pulsed buttons, implement per-button 'timers' that independently end the pulse instead of having a 250ms delay between every single update... 2021-11-13 22:48:12 +00:00
e8a1235a95 Add analog_only option, though this is a stub for now. 2021-11-13 05:56:21 +00:00
e09c21edf1 Add some additionally debugging, fix the 'ole broken switch statement. 2021-11-09 06:11:36 +00:00
a69c2d3364 Refactor code substantially, moving buttons into separate classes and using a lot more pointers to conserve memory until it is needed. 2021-11-08 01:37:30 +00:00
09043919de Add rotary encoder support, simplify AddMuxButton interface. 2021-11-07 22:49:14 +00:00
fbd786fe96 Fix compile-time errors, which necessitated some refactoring of the interface. 2021-11-02 23:17:25 +00:00
d6e0648abf Add support for multiplexers. This introduces a new dependency, but c'est la vie. 2021-11-01 23:12:30 +00:00
3fd595c7c2 Rename variables for clarity, fix enumeration bug. 2021-11-01 22:09:11 +00:00
2a35a86230 Reverting more cruft. 2021-11-01 15:39:13 -04:00
6ea6187769 Remove now-useless includes. 2021-11-01 15:38:39 -04:00
5322744f42 Revert to non-STL-using code, since that's not available when compiling for Arduino... 2021-11-01 15:38:01 -04:00
6a692687f5 Add BUTTON_LATCHED_MOMENTARY type, to allow a pushbutton to mimic the behavior of a toggle switch. 2021-11-01 15:24:05 -04:00
c37e4a6789 Add new behavior for a button that sends separate keypresses on press and release. This required a refactor of the button abstraction as well. 2021-11-01 14:49:53 -04:00
40f6c99922 Fix a bunch of embarrassing typos and syntax errors. That'll teach me to commit code I haven't compiled... 2015-11-13 00:50:16 -05:00
f0cfcdc90d Rework the joystick code to use the Bounce2 library. 2015-11-13 00:45:38 -05:00
a89a74ac3f Add documentation to the header about the state of axis control. 2015-11-12 20:54:31 -05:00
97056ddee6 Add a slightly more complex example that uses every button type. 2015-11-12 00:31:09 -05:00
9ddb1a9529 Add logic to handle button presses. 2015-11-11 00:10:45 -05:00
c814b85d59 Implement logic for pulsed button presses. This commit has not been tested. 2015-11-08 23:32:48 -05:00
9af6a589f8 Fix code to compile, now that I am in an environment where I can compile. This commit not tested. 2015-11-08 23:15:58 -05:00
f2d7f48d43 Add an equivalent example using the new Joystick API. Also add pin initializing code to Joystick::AddButton() 2015-11-06 12:07:37 -05:00
c2771502e3 Initial implementation of the new API. Update() isn't functional yet. 2015-11-06 11:36:33 -05:00
cd0fe5829e Add new (stubbed) API that simplifies use of the joystick library. 2015-11-06 10:48:38 -05:00
1a0ecea44a Initial commit. 2015-11-04 22:02:09 -05:00