arduino-joystick/Readme.md

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# Arduino Joystick library
This is a library that builds and sends USB HID Joystick reports, making it easy to build USB Joysticks with Arduino.
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## Dependencies
* After uploading your sketch, your Arduino's USB communication chip will need to be programmed with the arduino-big-joystick firmware (or similar). See <https://github.com/harlequin-tech/arduino-usb> for more info.
* The Bounce2 library, available at <https://github.com/thomasfredericks/Bounce2>.
* The Analog-Digital Multiplexers library, available at <https://github.com/stechio/arduino-ad-mux-lib>.
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## Installation
1. Install dependencies as above, or if using `arduino-cli`, with:
arduino-cli lib install Bounce2
arduino-cli lib install "Analog-Digital Multiplexers"
2. Put the arduino-joystick directory into your Arduino libraries directory.
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## Usage
1. In your arduino sketch, add the includes:
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#include <Joystick.h>
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2. Create a Joystick object:
Joystick joystick(true);
3. Add buttons and axes in setup() with Joystick::AddButton(), and call Joystick::Update() in loop().
4. Upload the sketch, connect to the serial monitor (at 115200 baud) and test the buttons.
5. Set the joystick's `debug` parameter to `false` and re-upload the sketch. The arduino will NOT work in joystick mode with debug set to `true`!
6. Flash the `arduino-big-joystick` firmware onto the USB Controller.
### Advanced usage: multiplexers
If you need more buttons than your board has pins, multiplexers (such as [this one](https://www.sparkfun.com/products/13906) and [this one](https://www.sparkfun.com/products/9056)) are a popular solution. This library supports multiplexers! To use them, you need to do some extra work.
Call the `AddMux()` method and pass it the pins the multiplexer is connected to. You'll need to `#include <Mux.h>` to access `admux::Pinset`. `AddMux()` will return a `mux_id` for subsequently passing to `AddButton()`. The `pin` parameter for all multiplexed buttons should be the same as the multiplexer's `signal_pin`.