Reword some things in the OW guide.
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@ -16,13 +16,13 @@ Like every other person who is obssessed with the game, I recommend going in wit
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That said, it's hard to sell someone on a game without telling them *something* about it. You need to know at least what *kind* of game you're playing, what it's going to ask of you at a basic level.
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So read on for my extremely spoiler-free summary of the game. If you go in knowing *only* this, I think you'll have a great time. I've also got some gameplay tips - they don't spoil anything, and they will make your journey considerably less frustrating.
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So read on for my extremely spoiler-free summary of the game. If you go in knowing *only* this, I think you'll have a great time. I've also got some gameplay tips - they don't spoil anything, and they will make your journey considerably less frustrating. I recommend reading them about 30 minutes after launching into space for the first time; they make more sense with a little context.
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### A spoiler-free description
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Outer Wilds is a first-person open-world puzzle platformer in which you are tasked with exploring your solar system and learning about an ancient civilization that once inhabited your solar system. It is an intricate puzzle-box of a game in which everything is designed with intention, none of the puzzles feel arbitrary, and progression is driven *entirely* by the knowledge you gain along the way.
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Outer Wilds is a first-person open-world puzzle platformer in which you are tasked with exploring your solar system and learning about an ancient civilization that once inhabited it. It is an intricate puzzle-box of a game in which everything is designed with intention, none of the puzzles feel arbitrary, and progression is driven *entirely* by the knowledge you gain along the way.
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The game includes environmental hazards, jetpack-boosted platforming, and spaceflight with a semi-realistic physics model, which includes zero-g maneuvering both in a spaceship and in your spacesuit. The game gives you tools to make this a little easier, but if you're completely allergic to these mechanics it might not be the game for you. What the game does NOT have is any combat, upgrades, quest markers, or other "gamey" elements beyond a fairly straightforward HUD and control / interaction hints.
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