Day 10 solution.
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fe5ee7bc16
commit
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103
2020/day10.go
103
2020/day10.go
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@ -19,8 +19,75 @@ func getMax(values map[int]bool) int {
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return max
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return max
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}
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}
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type Node struct {
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Value int
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Children []*Node
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Paths int // the total number of paths from here to some target
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}
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// Build a tree of possible paths, then count them.
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func findArrangements(values map[int]bool, target int) int {
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root := buildTree(values, target)
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return countPaths(root, target)
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}
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func buildTree(values map[int]bool, target int) *Node {
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values[0] = true
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nodeMap := make(map[int]*Node)
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for i := 0; i < target; i++ {
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if values[i] {
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node := createOrFetchNode(nodeMap, i)
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for j := 1; j < 4; j++ {
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if i+j > target {
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break
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}
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if values[i+j] {
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child := createOrFetchNode(nodeMap, i+j)
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node.Children = append(node.Children, child)
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}
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}
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}
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}
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return nodeMap[0]
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}
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func createOrFetchNode(nodeMap map[int]*Node, value int) *Node {
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if node, ok := nodeMap[value]; ok {
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return node
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}
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node := &Node{
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Value: value,
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Children: make([]*Node, 0),
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}
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nodeMap[value] = node
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return node
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}
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func countPaths(node *Node, target int) int {
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if node.Value == target {
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return 1
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}
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paths := 0
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for _, child := range node.Children {
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if child.Paths != 0 {
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paths += child.Paths
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} else {
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paths += countPaths(child, target)
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}
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}
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node.Paths = paths
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return paths
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}
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func main() {
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func main() {
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// step := os.Args[1]
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step := os.Args[1]
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values := fileutils.InputParserIntMap(os.Args[2])
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values := fileutils.InputParserIntMap(os.Args[2])
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diffMap := make(map[int]int)
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diffMap := make(map[int]int)
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@ -28,21 +95,27 @@ func main() {
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device := getMax(values) + 3
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device := getMax(values) + 3
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values[device] = true
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values[device] = true
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diff := 0
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switch step {
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for i := 0; i < device; i++ {
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case "1":
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// increment diff, make sure we haven't broken the chain
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diff := 0
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// Note that we're actually logically checking the joltage at i+1
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for i := 0; i < device; i++ {
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// but that serves us well here
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// increment diff, make sure we haven't broken the chain
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diff++
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// Note that we're actually logically checking the joltage at i+1
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if diff > 3 {
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// but that serves us well here
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log.Panicf("Diff too big, bailing.")
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diff++
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}
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if diff > 3 {
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log.Panicf("Diff too big, bailing.")
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}
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// if we have a device at this joltage, register and reset count
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// if we have a device at this joltage, register and reset count
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if values[i+1] {
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if values[i+1] {
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diffMap[diff]++
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diffMap[diff]++
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diff = 0
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diff = 0
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}
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}
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}
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fmt.Println(diffMap[1] * diffMap[3])
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case "2":
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fmt.Println(findArrangements(values, device))
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}
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}
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fmt.Println(diffMap[1] * diffMap[3])
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}
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}
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