adventofcode/2018/internal/tree/findorder.go

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package tree
// FindOrder determines the correct order according to these rules:
// 1. A node cannot come before all of its parents have been included.
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// 2. At any given time, the lowest-lettered available step must be executed.
func FindOrder(root *Node) []*Node {
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seen := map[rune]bool{
0: true,
}
order := []*Node{}
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for {
// continuously loop over the tree, retrieving the next usable node.
candidates := findCandidates(root, seen)
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if len(candidates) == 0 {
return order
}
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sortNodes(candidates)
order = append(order, candidates[0])
seen[candidates[0].Name] = true
}
}
func findCandidates(node *Node, seen map[rune]bool) []*Node {
candidates := []*Node{}
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// if we've been seen before, we're clear to recurse
if seen[node.Name] == true {
for _, child := range node.Children {
candidates = append(candidates, findCandidates(child, seen)...)
}
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return candidates
}
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// add the node, but only if all its parents have been seen
for _, parent := range node.Parents {
if seen[parent.Name] == false {
return candidates
}
}
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// We haven't seen this one before, and its parents are seen.
// Return it as a candidate.
return append(candidates, node)
}