advanced-spritesheet-export/advanced-spritesheet-export.lua
2024-07-22 19:01:26 -04:00

100 lines
2.1 KiB
Lua

local extKey = "annabunches/AtlasExporter"
function init(plugin)
plugin:newCommand{
id="AnnabunchesASEExportSpritesheetAdvanced",
title="Export Spritesheet (Advanced)",
group="file_export",
onclick=exportSpritesheetAdvanced
}
plugin:newCommand{
id="AnnabunchesASEToggleIgnoreLayer",
title="Ignore on Export",
group="layer_popup_menu",
onclick=toggleIgnore
}
plugin:newCommand{
id="AnnabunchesASEToggleExportAsSprite",
title="Export as Sprite",
group="layer_popup_menu",
onclick=toggleExportAsSprite
}
end
local function revealLayers(layers)
for i, layer in ipairs(layers) do
if layer.isGroup then
revealLayers(layer.layers)
end
if not layer.isVisible then
layer.isVisible = true
layer.properties(extKey).revealed = true
end
end
end
local function restoreLayers(layers)
for i, layer in ipairs(layers) do
if layer.isGroup then
restoreLayers(layer.layers)
end
if layer.properties(extKey).revealed then
layer.isVisible = false
-- layer.properties(extKey).revealed = nil
end
end
end
local function deleteLayers(sprite, layers)
for i, layer in ipairs(layers) do
if layer.name:find("%+i") then
sprite:deleteLayer(layer)
elseif layer.isGroup then
deleteLayers(sprite, layer.layers)
end
end
end
local function flattenLayers(layers)
for i, layer in ipairs(layers) do
if not layer.isGroup then
goto continue
end
-- Layers "tagged" with +f get flattened
if layer.name:find("%+f") then
app.range.layers = { layer }
app.command.FlattenLayers(false)
else
-- recurse
flattenLayers(layer.layers)
end
::continue::
end
end
local function exportSpritesheetAdvanced()
local sprite = app.activeSprite
if not sprite then
return app.alert "Must have a sprite open to export."
end
app.transaction(function()
deleteLayers(sprite, sprite.layers)
flattenLayers(sprite.layers)
revealLayers(sprite.layers)
end)
app.command.ExportSpriteSheet {
splitLayers=true,
}
restoreLayers(sprite.layers)
app.undo()
end
main()