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0.1 ... main

3 changed files with 3 additions and 4 deletions

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@ -10,9 +10,9 @@ local function ExportSpritesheetAdvanced()
local spr = Sprite(app.sprite) local spr = Sprite(app.sprite)
l.RevealLayers(spr.layers)
l.DeleteLayers(spr, spr.layers) l.DeleteLayers(spr, spr.layers)
l.FlattenLayers(spr.layers) l.FlattenLayers(spr.layers)
l.RevealLayers(spr.layers)
app.command.ExportSpriteSheet { app.command.ExportSpriteSheet {
splitLayers = true splitLayers = true
@ -46,7 +46,7 @@ local function ToggleExportAsSprite()
merge = true merge = true
end end
end end
for _, layer in ipairs(app.range.layers) do for _, layer in ipairs(app.range.layers) do
p.SetMerged(layer, merge) p.SetMerged(layer, merge)
c.SetColorFromRoot(layer) c.SetColorFromRoot(layer)

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@ -34,7 +34,6 @@ local function FlattenLayers(layers)
end end
-- Makes all layers visible. -- Makes all layers visible.
-- This should be called after deleteLayers and flattenLayers
local function RevealLayers(layers) local function RevealLayers(layers)
for _, layer in ipairs(layers) do for _, layer in ipairs(layers) do
if layer.isGroup then if layer.isGroup then

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@ -2,7 +2,7 @@
"name": "advanced-spritesheets", "name": "advanced-spritesheets",
"displayName": "Advanced Spritesheets", "displayName": "Advanced Spritesheets",
"description": "Improved spritesheet export functionality for Aseprite.", "description": "Improved spritesheet export functionality for Aseprite.",
"version": "0.1", "version": "0.1.1",
"author": { "name": "Anna Wiggins", "author": { "name": "Anna Wiggins",
"email": "annabunches@gmail.com", "email": "annabunches@gmail.com",
"url": "https://annabunches.net" }, "url": "https://annabunches.net" },