Fix error in event listener.
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610f1be3b7
commit
3f4237c19f
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@ -3,7 +3,7 @@ local sprt = require "abase-sprite"
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-- recolors all layers in the current sprite
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-- recolors all layers in the current sprite
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local function RecolorLayers()
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local function RecolorLayers()
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for i, layer in ipairs(app.sprite.layers) do
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for i, layer in ipairs(app.sprite.layers) do
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sprt.setColor(layer)
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sprt.SetColor(layer)
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end
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end
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end
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end
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@ -74,14 +74,19 @@ end
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local function safeSetColor(layer, color)
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local function safeSetColor(layer, color)
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pixelValue = layer.color.rgbaPixel
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pixelValue = layer.color.rgbaPixel
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--[[ print("safeSetColor: " .. pixelValue)
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print(BASE_COLOR.rgbaPixel)
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print(IGNORE_COLOR.rgbaPixel)
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print(IGNORE_SUBCOLOR.rgbaPixel)
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print(MERGE_COLOR.rgbaPixel)
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print(MERGE_SUBCOLOR.rgbaPixel) ]]
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if (pixelValue ~= BASE_COLOR.rgbaPixel and
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if (pixelValue ~= BASE_COLOR.rgbaPixel and
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pixelValue ~= IGNORE_COLOR.rgbaPixel and
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pixelValue ~= IGNORE_COLOR.rgbaPixel and
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pixelValue ~= IGNORE_SUBCOLOR.rgbaPixel and
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pixelValue ~= IGNORE_SUBCOLOR.rgbaPixel and
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pixelValue ~= MERGE_COLOR.rgbaPixel and
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pixelValue ~= MERGE_COLOR.rgbaPixel and
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pixelValue ~= MERGE_SUBCOLOR.rgbaPixel) then
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pixelValue ~= MERGE_SUBCOLOR.rgbaPixel) then
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print("DEBUG: not setting color")
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--[[ print("DEBUG: not setting color")
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return
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]] return
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end
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end
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layer.color = color
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layer.color = color
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end
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end
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