advanced-spritesheet-export/abase-sprite.lua

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Lua
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2024-07-30 01:25:14 +00:00
-- Functions for modifying a sprite
-- Deletes any layers with the 'ignored' property.
local function deleteLayers(spr, layers)
for i, layer in ipairs(layers) do
if layer.properties(extKey).ignored then
spr:deleteLayer(layer)
elseif layer.isGroup then
deleteLayers(spr, layer.layers)
end
end
end
-- Flattens any layers that have the 'exportedAsSprite' property.
-- Should be called after deleteLayers.
local function flattenLayers(layers)
for i, layer in ipairs(layers) do
if not layer.isGroup then
goto continue
end
if layer.properties(extKey).exportedAsSprite then
app.range.layers = {layer}
app.command.FlattenLayers(false)
else
-- recurse
flattenLayers(layer.layers)
end
::continue::
end
end
-- Makes all layers visible.
-- This should be called after deleteLayers and flattenLayers
local function revealLayers(layers)
for i, layer in ipairs(layers) do
if layer.isGroup then
revealLayers(layer.layers)
end
if not layer.isVisible then
layer.isVisible = true
end
end
end
local export = {
deleteLayers = deleteLayers,
flattenLayers = flattenLayers,
revealLayers = revealLayers
}
return export