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52fde623ef
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Added code to represent minions, and to kill multiple minions with one command.
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2012-07-06 22:02:02 -04:00 |
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9b00d08b39
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Make health summary reflect 'down' status
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2012-07-06 21:47:53 -04:00 |
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0db48c544d
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Added code to handle groups of NPCs who are 'down'
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2012-07-06 21:45:45 -04:00 |
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261304d78b
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Fixed some bugs with Second Wind and with recharge formatting
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2012-07-06 21:25:11 -04:00 |
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23de097725
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Fixed bug that broke recharge powers from file
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2012-07-06 15:38:31 -04:00 |
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5a08d943bb
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Fixed some formatting bugs and erroneous error messages. Fixed a bug that made it impossible to print combatant info
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2012-05-05 15:51:27 -04:00 |
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d62748fa88
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Implemented ability to read combatant definitions from files
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2012-05-04 11:27:04 -04:00 |
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0fea33760b
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battleman: Prevent wait/unwait from calling begin_turn and end_turn more than is correct.
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2012-04-06 02:25:41 -04:00 |
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4c6f96832b
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battleman: fixed 'print' command on a group, cleaned up and added some output
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2012-04-06 02:04:04 -04:00 |
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035d8cba37
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battleman: Implemented wait/unwait properly, fixed a couple of simple bugs
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2012-04-05 17:06:17 -04:00 |
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4239d57d02
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battleman.py: Implemented adding a combatant to the wait list
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2012-04-02 23:42:31 -04:00 |
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796a26c3b3
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diceroller.py: Refactored Dice object into its own library under lib/
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2012-03-29 22:55:39 -04:00 |
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cdb245df99
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battleman.py: Broke program into multiple components - data classes and input functions are now in separate modules.
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2012-03-29 18:28:21 -04:00 |
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