dice.py: I've made a huge mistake - 'd' is a terrible letter for a modifier
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dice.py
10
dice.py
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@ -30,14 +30,14 @@ class Dice():
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reroll = 0
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reroll_times = 0
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for m in re.findall(r'[dD+-]\d+', desc):
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for m in re.findall(r'[lh+-]\d+', desc):
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if m[0] == '-':
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mod += int(m)
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elif m[0] == '+':
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mod += int(m[1:])
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elif m[0] == 'D':
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elif m[0] == 'h':
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drop_high = int(m[1:])
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elif m[0] == 'd':
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elif m[0] == 'l':
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drop_low = int(m[1:])
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m = re.search(r'r(\d+)(x\d+)?', desc)
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@ -170,8 +170,8 @@ This will roll X Y-sided dice and apply the specified modifiers.
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Modifiers can be any of the following (where N and M are integers):
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(+|-)N Add or subtract N from the total
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dN Drop the lowest-rolling N dice from the total
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DN Drop the highest-rolling N dice from the total
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lN Drop the lowest-rolling N dice from the total
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hN Drop the highest-rolling N dice from the total
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rN[xM] Any dice that roll <= N will be rerolled.
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If the optional 'xM' option is specified, dice will be rerolled a maximum of M times.
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Otherwise each die will be rerolled until the result is > N
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