battleman.py: removed spurious fixme comment
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@ -203,7 +203,6 @@ class Combatant():
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else:
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else:
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print('{} is still affected by {} ({} round{} left).'.format(self, c['name'], c['duration'], 's'[c['duration']==1:]))
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print('{} is still affected by {} ({} round{} left).'.format(self, c['name'], c['duration'], 's'[c['duration']==1:]))
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# fixme - this rolls on the same turn the power is used. Need a way to avoid that.
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for r in self.recharges.values():
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for r in self.recharges.values():
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if r['used']:
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if r['used']:
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if r['just_used']:
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if r['just_used']:
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