/* Represents an undirected graph. * Also contains the vertex and edge classes * vertexes know their center point on the SDL Surface - * bad decoupling maybe, but not too bad, all things considered */ #ifndef _GRAPH_H_ #define _GRAPH_H_ #include using std::list; struct Vertex { int x; int y; int x_min; int x_max; int y_min; int y_max; }; struct Edge { Vertex a; Vertex b; }; class Graph { public: Graph() {} bool vertex_present(int x, int y, int size); list get_vertices() { return vertices; } list get_edges() { return edges; } void add_vertex(int x, int y, int size); private: Vertex last_vertex; list vertices; list edges; }; #endif