#include "menubutton.h" #include "drawutils.h" MenuButton::MenuButton(string text, TTF_Font* font, int x, int y, ButtonAction action) { this->text = text; this->x = x; this->y = y; this->font = font; this->action = action; hover = false; } void MenuButton::set_hover(bool is_hovering) { hover = is_hovering; } void MenuButton::draw(SDL_Surface* display, int colour, int background_colour) { SDL_Rect pen = {x, y, 100, 40}; SDL_FillRect(display, &pen, background_colour); int temp_colour = 0x000000; DrawUtils::draw_text(display, text, x + 50, y + 20, font, colour, 1, 1); } bool MenuButton::is_at(int test_x, int test_y) { return test_x >= x && test_y >= y && test_x <= x + 100 && test_y <= y + 40; }