/* A class with some handy surface handling statics */ #ifndef _DRAWUTILS_H_ #define _DRAWUTILS_H_ #include #include using std::string; class DrawUtils { public: DrawUtils() {} static SDL_Surface* load(string file); static bool draw(SDL_Surface* dest, SDL_Surface* drawable, int x, int y); static bool draw(SDL_Surface* dest, SDL_Surface* drawable, int x, int y, int x2, int y2, int w, int h); }; #endif